Some engines not available with latest and stable from buildbot

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easchel
Posts: 2
Joined: Sat Sep 25, 2021 11:50 am

Some engines not available with latest and stable from buildbot

Post by easchel »

Hello everybody

I‘m facing an issue with the builds from the buildbot. It seems that some engines are not included with those build. For example blade runner and myst 3. The engine for Riven however is included.

Might that be a config issue with the build instructions?
rsn8887
Posts: 46
Joined: Sat Jan 23, 2016 1:56 am

Re: Some engines not available with latest and stable from buildbot

Post by rsn8887 »

easchel wrote: Sat Sep 25, 2021 1:48 pm I‘m facing an issue with the builds from the buildbot. It seems that some engines are not included with those build. For example blade runner and myst 3. The engine for Riven however is included.

Might that be a config issue with the build instructions?
This is not a bug, it is intentional.

Several engines are excluded from Vita builds because they are unplayably slow on Vita and/or require a lot of keyboard input (while also being big). This is necessary to keep the executable size small enough to prevent a crash on startup.

The specific engines excluded from all recent daily buildbot Vita builds are bladerunner (unplayably slow), glk (a lot of keyboard input), stark (unplayably slow), myst3 (unplayably slow), grim (unplayably slow), titanic (a lot of keyboard input), wintermute, and all unstable engines.

The forthcoming release build will exclude bladerunner, glk, stark, myst3, grim, titanic, and all unstable engines. The missing debug information in the release build allowed wintermute to be included without causing the crash on startup.
easchel
Posts: 2
Joined: Sat Sep 25, 2021 11:50 am

Re: Some engines not available with latest and stable from buildbot

Post by easchel »

Gotcha, thank you for your comprehensive answer.
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