Cruise for a Corpse Music

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JohnnyWalker2001
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Cruise for a Corpse Music

Post by JohnnyWalker2001 »

Does anyone know how to get this awesome music on the PC version of Cruise for a Corpse?

http://www.youtube.com/watch?v=A43gG_lmGBg

I've recently become aware of such great things as the MT-32 and I was wondering if there was a way to improve the music in Cruise for a Corpse.

(For those that don't know, Delphine Studios -- who made CfaC -- were a French music studio, so they're games tended to have awesome soundtracks, as the above video hopefully shows.)

Thanks for any advice!
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LordHoto
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Re: Cruise for a Corpse Music

Post by LordHoto »

JohnnyWalker2001 wrote:Does anyone know how to get this awesome music on the PC version of Cruise for a Corpse?

http://www.youtube.com/watch?v=A43gG_lmGBg
Obviously that's the Amiga sound track, which isn't supported in ScummVM yet (and no one is working on that afaik), so there's no way to use it with the PC version :-).
JohnnyWalker2001 wrote: I've recently become aware of such great things as the MT-32 and I was wondering if there was a way to improve the music in Cruise for a Corpse.
AFAIK the PC version of Cruise for a Corpse did feature MT-32 support, but ScummVM only implements support for the AdLib tracks as far as I know.
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JohnnyWalker2001
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Re: Cruise for a Corpse Music

Post by JohnnyWalker2001 »

LordHoto wrote:
JohnnyWalker2001 wrote:Does anyone know how to get this awesome music on the PC version of Cruise for a Corpse?

http://www.youtube.com/watch?v=A43gG_lmGBg
Obviously that's the Amiga sound track, which isn't supported in ScummVM yet (and no one is working on that afaik), so there's no way to use it with the PC version :-).
Yes, indeedy, but it was the case in some games for the PC version to be the template and the Amiga version to do its best to emulate it... The Amiga music sounds pretty damned spiffy, I'm sure you'll agree, but the best I've been able to get out of any PC configuration is cruddy music with bum notes. I was just wondering what the "prime" configuration would be for this game.

Shame about lack of MT-32 support in ScummVM, though :(
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