Once the 0.13 release is out, SVN builds should have Discworld support re-enabled. So you won't havwe to wait until the 0.14 release, just until 0.13 is out.Nikioko wrote:Well, I just downloaded the newest daily built, and both Discworld games could not be recognized.
Discworld and ScummVM
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- Red_Breast
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Jonatan said in the post before yours no Tinsel until 0.14.scoriae wrote:Once the 0.13 release is out, SVN builds should have Discworld support re-enabled. So you won't havwe to wait until the 0.14 release, just until 0.13 is out.Nikioko wrote:Well, I just downloaded the newest daily built, and both Discworld games could not be recognized.
Sev says it here as well.
http://forums.scummvm.org/viewtopic.php?p=43943#43943
SVN builds have all engines enabled and built inRed_Breast wrote:Jonatan said in the post before yours no Tinsel until 0.14.scoriae wrote:Once the 0.13 release is out, SVN builds should have Discworld support re-enabled. So you won't havwe to wait until the 0.14 release, just until 0.13 is out.Nikioko wrote:Well, I just downloaded the newest daily built, and both Discworld games could not be recognized.
Sev says it here as well.
http://forums.scummvm.org/viewtopic.php?p=43943#43943
- eriktorbjorn
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- Red_Breast
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If 'stable' means stable across all official platforms then the DW2 PPC bug is still 'open'.
http://sourceforge.net/tracker2/?func=d ... tid=418820
May I ask, I don't want to take this thread off-topic, as a person who knows very little about programming is this bug a hard one to solve? I know x86 is little endian and ppc is bi-endian. But that's it.
http://sourceforge.net/tracker2/?func=d ... tid=418820
May I ask, I don't want to take this thread off-topic, as a person who knows very little about programming is this bug a hard one to solve? I know x86 is little endian and ppc is bi-endian. But that's it.
Well, I far as I know, there has been a compatibility chart ever since this site exists. Why not support the game with official 70%?Jonatan wrote:I guess because even though development on this engine has happened rapidly, it is not yet in a state that suggests official support, and there is still the question of the freeware release of DW 1 which I am guessing the devs are holding out for.
Notice the word 'guess' is stated several times.
I don't want to be pushy, but I HAVE TO test Discworld 1 with Enhanced Music integrated...
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