Kyrandia 1 (RUS) problem.

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viiri
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Kyrandia 1 (RUS) problem.

Post by viiri » Thu Apr 17, 2008 3:15 am

Your game version appears to be unknown. Please, report the following data to the ScummVM team along with name of the game you tried to add and its version/language/etc.:
"gemcut.emc", "689b62b7519215c1b2571d466c95624c", 6706
"bead.cps", "0bfcb978aca1ba1123704d6e0373438c", 738

fingolfin
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Post by fingolfin » Thu Apr 17, 2008 9:29 am

Is that a regular retail version of the game, or a fan made translation?

Also, does it work at all?

viiri
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Post by viiri » Thu Apr 17, 2008 10:52 am

Fanmade translation (there is no official russian release). Yes, it's works. It can be downloaded here moderatorial.

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Longcat
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Post by Longcat » Thu Apr 17, 2008 11:00 am

Sorry, no support for pirated editions.

Forum rule #0.

viiri
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Post by viiri » Thu Apr 17, 2008 12:21 pm

Ok. But how about game localization? I think it's not piracy! I just changed some files in legal copy for private use only!

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Longcat
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Post by Longcat » Thu Apr 17, 2008 2:26 pm

You'll have to ask the devs about that, but as far as I know, ScummVM only supports retailversions of any given game.

pi
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Post by pi » Thu Apr 24, 2008 6:51 am

I guess there was a way to override the md5 in the .ini, maybe it's somewhere in the FAQ.

fingolfin
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Post by fingolfin » Thu Apr 24, 2008 12:26 pm

You are referring to "target_md5", an evil hack we used briefly, but which was luckily abolished a long time ago, in favor of a proper solution which makes it unnecessary to override an MD5.

ScummVM should be able to correctly detect almost all fan-made localizations of SCUMM games (for the few remaining cases, the user has to manually select the correct game, but that is easy enough). The only "bad" thing that might happen is that it warns about an unknown MD5 upon start. Just ignore that :)

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