feeble files converting cutscene

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Tooplex
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feeble files converting cutscene

Post by Tooplex »

Im having problems converting the smk files this is what i do:

I got the smk file NextDoor then i copyed the smk file and put it into a new folder i converted the smk file into png files by using the RAD video tools and then i converted the smacker file into a wav file i put them all into the new folder (the smk file,png files and the wav) i copyed the program encode_dxa.exe and pasted it to the new folder then i renamed it to encode_dxa NextDoor.exe i double click it then all it does is open then instantly close what am i doing wrong please help me!!!!!
clem
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Re: feeble files converting cutscene

Post by clem »

Tooplex wrote:then i renamed it to encode_dxa NextDoor.exe i double click it then all it does is open then instantly close what am i doing wrong please help me!!!!!
I *think* you mustn't rename the encoder exe but run it from the commandline (no double-clicking!) - but only if it works anything like the other ScummVM tools
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sev
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Post by sev »

Don't be lazy, read tools README. It will give you the clues.


Eugene
Tooplex
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Post by Tooplex »

Ok i tryed that but it didnt work even without renaming it
Tooplex
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Post by Tooplex »

YES I DID this is what it says:

encode_dxa <prefix> <directory>

Creates DXA file out of extracted Smacker video.

To extract a video use RAD Game Tools and perform passes on it. For example, if your video is called 'intro.smk'.

1. Extract the video to PNG, 256 colors (choose PNG format
and tick the checkbox). It will create bunch of files named
'introXXX.png', where XXX is frame number. Make sure you have
extracted 256 colors PNGs, otherwise encode_dxa will complain.

2. Extract the audio to WAV format, you will get an
'intro.wav' file.

3. Put files 'intro.smk', 'intro.wav' and 'intro*.png' into a
single directory.

4. Run `encode_dxa intro` in that directory

5. You will get an intro.dxa file and intro.flac/mp3/ogg file
in result.

Additionally you may use batch processing mode of SMK files in
RAD Game Tools. Just select more than one file and push the
'Convert' button. It will ask you either you want them
processed in batch mode and will do this for you. All buttons
and conversion options work the same.

I did that but it wont work

P.S im not being lazy ive spent 2 hours trying to work out this annoyennce
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sev
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Re: feeble files converting cutscene

Post by sev »

Tooplex wrote:i copyed the program encode_dxa.exe and pasted it to the new folder then i renamed it to encode_dxa NextDoor.exe i double click it then all it does is open then instantly close what am i doing wrong please help me!!!!!
Reanamed it to.... :roll: :roll: :roll:

Run cmd.exe and supply cutscene as parameter. That's what meant by item 4 in that list.


Eugene

PS. If you'll come up with more clear instructions, please, share them with us to help future users.
Tooplex
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Post by Tooplex »

could you explain to me where cmd.exe is or should be because i cant seem to find it or have it on my comp soory about this but i really wish to play feeble files on my computer.
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sev
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Post by sev »

Start->Run->type in cmd.exe

however I think it will be difficult for you, i.e. then:

Code: Select all

cd directory\where\your\feeble\lives
and then type in

Code: Select all

encode_dxa intro
See our FAQ #4.6 for similar procedure.


Eugene
Tooplex
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Post by Tooplex »

AAAAAAAHHHHHHHHHHHHHHHHHHHH FOR GOD SAKE THIS IS ANNOYING ME!!!!!!!!!

i do what you say! This is what i do I go into command prompt (cmd.exe) I write in C:\Program Files\ScummVM\tools\dxa\encode_dxa MUSOSP1.exe then it keeps coming up with this message all the time "C:program is not reconized as an internal or external command operable program or batch file" So i get rid of the c at the end so i have this":\Program Files\ScummVM\tools\dxa\encode_dxa MUSOSP1.exe" comes up with the same thing i try this "\Program Files\ScummVM\tools\dxa\encode_dxa MUSOSP1.exe"
and comes up with same thing so what do i do now????
LOGAN
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Post by LOGAN »

I'm always lazy. I copy the encoder to the folder, and create a start.bat where I give the suggested commandline parameters. Maybe if there are more files I add then correctly. Then save the bat and starting it.
Nightweaver
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Post by Nightweaver »

Start->Run...
Type 'cmd', hit OK.
In the window that opens:

Code: Select all

cd "\where\the\smk, png and wav\files\are"
(You need the quotes)
eg, if you put them in "C:\Program Files\ScummVM\tools\dxa":

Code: Select all

cd "\Program Files\ScummVM\tools\dxa\"
Now, I am assuming you're using NextDoor.smk (and the png and wav files), and that you have left encode_dxa.exe named as such

Code: Select all

encode_dxa NextDoor
That should work.
Tooplex
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Post by Tooplex »

Ok i did what you said and the error came up and this is the error:

"Encoding audio...'lame' is not recognised as an internal or external command, operable program or batch file.
Got error from encoder. (check your parameters)
Encoder Commandline: lame -t --vbr-new -b 24 -q 2 -V 4 -B 64 "MUSOSP1.wav" "MUSOSP1.mp3"

What do i do?

P.S thank you Night weaver!
clem
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Post by clem »

you also need the file lame.exe in the same directory, try downloading lame from http://www.free-codecs.com/Lame_Encoder_download.htm and extracting it to the same directory as the rest of the files now are in
Tooplex
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Post by Tooplex »

Yes i got it working thank you Last Question where do i put the dxa files to make them work?
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eriktorbjorn
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Post by eriktorbjorn »

Tooplex wrote:Yes i got it working thank you Last Question where do i put the dxa files to make them work?
I keep mine in a folder called movies inside the folder where I keep the rest of the Feeble Files data files. That's not the only possibility, but it works for me.
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