Humongous french mac games

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alamaz
Posts: 1
Joined: Tue Jun 27, 2006 6:39 pm

Humongous french mac games

Post by alamaz »

I didn't know where to post these references...
The versions for HE engine are very unsure... Is there a way to know what version number i should use ?
Pajama 2:
-scumm-md5 : f8be685007a8b425ba2a455da732f59f fr Mac HE 99 - -
-plugin.cpp : { "pajama2", "PyjamaHM", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },

Freddy fish 3 :
-scumm-md5 : 78c07ca088526d8d4446a4c2cb501203 fr Mac HE 99 - -
-plugin.cpp : { "freddi3", "MaliceMCV", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },

Freddy fish 5 :
-scumm-md5 : b100abf7ff83146df50db78dbd5e9cfa fr Mac HE 100 - -
-plugin.cpp : { "freddicove", "FreddiMML", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
It is normal that in freddy fish 5 the colors are REALLY strange ? :-D
Thank you for using these informations in future versions of scummVM ! :-)
Alamaz
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eriktorbjorn
ScummVM Developer
Posts: 3525
Joined: Mon Oct 31, 2005 7:39 am

Re: Humongous french mac games

Post by eriktorbjorn »

alamaz wrote:It is normal that in freddy fish 5 the colors are REALLY strange ? :-D
Yes, it's normal. Apparently some of the later Humongous Entertainment games use 16-bit colour, which ScummVM does not currently support.
joachimeberhard
ScummVM Team Member
Posts: 377
Joined: Sat Sep 24, 2005 12:25 pm
Location: Austria

Post by joachimeberhard »

For future reference, may you post the md5s of all files of those games, even the windows ones?

I add those things to documentation then.

Thank you.
Kirben
Posts: 421
Joined: Wed Sep 21, 2005 12:15 pm
Location: Melbourne, Victoria, Australia

Re: Humongous french mac games

Post by Kirben »

Thanks, I added the details to ScummVN SVN.
alamaz wrote:The versions for HE engine are very unsure... Is there a way to know what version number i should use ?
There isn't any easy way to detect the exact HE version at the moment, you will usually need to try several difference versions.

If you start ScummVM with a debug level of 0 (Or higher), ie:
scummvm -d1 pajama2

You will usually see a line like this:
ScummEngine_v99he readMAXS: MAXS has blocksize 52

Which shows the game is HE99 or higher, in this case. This can help narrow down the correct HE version.

It would be helpful if you could try out any French demos, that are included with the games, under ScummVM too.
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