OpenGL with shaders - more info?

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almeath
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OpenGL with shaders - more info?

Post by almeath »

I have been testing out the daily builds and was excited to see an option for "OpenGL with shaders" in the Game 3D Renderer menu.

Is there any information available on exactly what this function provides and how to test it out? I was wondering if it will have any applicability to 2D games as well as the ones that use 3D rendering. I presume this might have been brought across from Residual?

Anyway, I took a look through the commits in the Github repository but could not find anything to go on.
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sev
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Re: OpenGL with shaders - more info?

Post by sev »

It is for residual. Unfortunately, no shaders for scaling yet, but we made a big step by finally merging the scaler plugin work from 2012.


Eugene
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almeath
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Re: OpenGL with shaders - more info?

Post by almeath »

sev wrote: Sat Apr 17, 2021 10:44 pm It is for residual. Unfortunately, no shaders for scaling yet, but we made a big step by finally merging the scaler plugin work from 2012.


Eugene
That is great news! Sounds like an important building block for future progress.
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