Hi there!
Using latest .DEB version of Scummvm, 2.2.0 as of this writting. Also tried stock Ubuntu version, which is currently 2.1.0.
I have tried on both X86_64 and ARM aarch64.
I have been using Scummvm for years, and I have never encountered this bug with any other game.
With the GOG version of GK1, I can save the game but I can not restore it. The engine says: The game was saved under a different game or interpreter version.
With my own spanish CD copy, it says the same, except... well, in spanish.
I can also see this on the console:
WARNING: Save game was created for game version ��4�U, but the current game version is �I�ɮU!
Version numbers look like that. Any idea on what could be happening here?
The game is listed as supported.
Thanks!
Gabriel Knight 1: restoring savegame is impossible.
Moderator: ScummVM Team
Re: Gabriel Knight 1: restoring savegame is impossible.
Looks like a bug. Could you please submit a bugreport and attach the savefile?
Eugene
Eugene
Re: Gabriel Knight 1: restoring savegame is impossible.
Hi Sev!
Thanks for answering.
I created an issue ticket here, as instructed, with an attached savefile:
https://bugs.scummvm.org/ticket/12060
Thanks for answering.
I created an issue ticket here, as instructed, with an attached savefile:
https://bugs.scummvm.org/ticket/12060
- eriktorbjorn
- ScummVM Developer
- Posts: 3525
- Joined: Mon Oct 31, 2005 7:39 am
Re: Gabriel Knight 1: restoring savegame is impossible.
I was able to reproduce the problem (or at least cause a very similar one) by removing the file called VERSION from my game. I guess ScummVM writes the information from that file to the savegame, but if it's missing it just writes random garbage there instead.
I guess VERSION is a necessary file, but I didn't see any warning about it missing when I started the game. Which seems unfortunate. I don't know if the old savegames can be salvaged or not.
I've written about my findings on the bug report.
I guess VERSION is a necessary file, but I didn't see any warning about it missing when I started the game. Which seems unfortunate. I don't know if the old savegames can be salvaged or not.
I've written about my findings on the bug report.
Re: Gabriel Knight 1: restoring savegame is impossible.
It seems that manually creating the VERSION file works.eriktorbjorn wrote: ↑Tue Jan 12, 2021 8:11 am I was able to reproduce the problem (or at least cause a very similar one) by removing the file called VERSION from my game. I guess ScummVM writes the information from that file to the savegame, but if it's missing it just writes random garbage there instead.
I guess VERSION is a necessary file, but I didn't see any warning about it missing when I started the game. Which seems unfortunate. I don't know if the old savegames can be salvaged or not.
I've written about my findings on the bug report.
Maybe Scummvm should warn about the missing file at start, so this bug doesnt get the player later, unsuspectedly,