Trying it today results in a well known error for which i forgot the solution, as it was "fixed(?)" once already before the WME engines merged.
Please help, tia
Code: Select all
C++ engines/wintermute/base/gfx/opengl/base_render_opengl_texture.o
In file included from /SDK/local/common/include/mgl/context.h:27,
from /SDK/local/common/include/mgl/gl.h:74,
from /SDK/local/common/include/GL/gl.h:1925,
from /SDK/local/newlib/include/SDL2/SDL_opengl.h:43,
from ./graphics/opengl/system_headers.h:52,
from ./graphics/opengl/texture.h:26,
from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:41:
/SDK/include/include_h/intuition/intuition.h:188:12: error: 'struct Image' redeclared as different kind of symbol
struct Image *ReqImage; /* new for V36: drawn if USEREQIMAGE set */
^~~~~
In file included from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:30:
./engines/wintermute/base/gfx/base_image.h:38:11: note: previous declaration 'namespace Image { }'
namespace Image {
^~~~~
In file included from /SDK/local/common/include/mgl/context.h:27,
from /SDK/local/common/include/mgl/gl.h:74,
from /SDK/local/common/include/GL/gl.h:1925,
from /SDK/local/newlib/include/SDL2/SDL_opengl.h:43,
from ./graphics/opengl/system_headers.h:52,
from ./graphics/opengl/texture.h:26,
from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:41:
/SDK/include/include_h/intuition/intuition.h:754:8: error: 'struct Image' redeclared as different kind of symbol
struct Image
^~~~~
In file included from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:30:
./engines/wintermute/base/gfx/base_image.h:38:11: note: previous declaration 'namespace Image { }'
namespace Image {
^~~~~
In file included from /SDK/local/common/include/mgl/context.h:27,
from /SDK/local/common/include/mgl/gl.h:74,
from /SDK/local/common/include/GL/gl.h:1925,
from /SDK/local/newlib/include/SDL2/SDL_opengl.h:43,
from ./graphics/opengl/system_headers.h:52,
from ./graphics/opengl/texture.h:26,
from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:41:
/SDK/include/include_h/intuition/intuition.h:1156:12: error: 'struct Image' redeclared as different kind of symbol
struct Image *CheckMark;
^~~~~
In file included from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:30:
./engines/wintermute/base/gfx/base_image.h:38:11: note: previous declaration 'namespace Image { }'
namespace Image {
^~~~~
In file included from /SDK/local/common/include/mgl/context.h:27,
from /SDK/local/common/include/mgl/gl.h:74,
from /SDK/local/common/include/GL/gl.h:1925,
from /SDK/local/newlib/include/SDL2/SDL_opengl.h:43,
from ./graphics/opengl/system_headers.h:52,
from ./graphics/opengl/texture.h:26,
from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:41:
/SDK/include/include_h/intuition/intuition.h:1282:12: error: 'struct Image' redeclared as different kind of symbol
struct Image *CheckMark;
^~~~~
In file included from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:30:
./engines/wintermute/base/gfx/base_image.h:38:11: note: previous declaration 'namespace Image { }'
namespace Image {
^~~~~
In file included from /SDK/local/common/include/mgl/context.h:27,
from /SDK/local/common/include/mgl/gl.h:74,
from /SDK/local/common/include/GL/gl.h:1925,
from /SDK/local/newlib/include/SDL2/SDL_opengl.h:43,
from ./graphics/opengl/system_headers.h:52,
from ./graphics/opengl/texture.h:26,
from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:41:
/SDK/include/include_h/intuition/intuition.h:1339:12: error: 'struct Image' redeclared as different kind of symbol
struct Image *CheckMark;
^~~~~
In file included from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:30:
./engines/wintermute/base/gfx/base_image.h:38:11: note: previous declaration 'namespace Image { }'
namespace Image {
^~~~~
In file included from /SDK/include/include_h/intuition/intuition.h:1841,
from /SDK/local/common/include/mgl/context.h:27,
from /SDK/local/common/include/mgl/gl.h:74,
from /SDK/local/common/include/GL/gl.h:1925,
from /SDK/local/newlib/include/SDL2/SDL_opengl.h:43,
from ./graphics/opengl/system_headers.h:52,
from ./graphics/opengl/texture.h:26,
from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:41:
/SDK/include/include_h/intuition/screens.h:106:12: error: 'struct Image' redeclared as different kind of symbol
struct Image *dri_CheckMark; /* pointer to scaled checkmark image
^~~~~
In file included from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:30:
./engines/wintermute/base/gfx/base_image.h:38:11: note: previous declaration 'namespace Image { }'
namespace Image {
^~~~~
In file included from /SDK/include/include_h/intuition/intuition.h:1841,
from /SDK/local/common/include/mgl/context.h:27,
from /SDK/local/common/include/mgl/gl.h:74,
from /SDK/local/common/include/GL/gl.h:1925,
from /SDK/local/newlib/include/SDL2/SDL_opengl.h:43,
from ./graphics/opengl/system_headers.h:52,
from ./graphics/opengl/texture.h:26,
from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:41:
/SDK/include/include_h/intuition/screens.h:109:12: error: 'struct Image' redeclared as different kind of symbol
struct Image *dri_AmigaKey; /* pointer to scaled Amiga-key image
^~~~~
In file included from engines/wintermute/base/gfx/opengl/base_render_opengl_texture.cpp:30:
./engines/wintermute/base/gfx/base_image.h:38:11: note: previous declaration 'namespace Image { }'
namespace Image {
^~~~~
gmake: *** [engines/wintermute/base/gfx/opengl/base_render_opengl_texture.o] Error 1