Is it possible to set window size when using opengl_nearest?

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lukeman3000
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Is it possible to set window size when using opengl_nearest?

Post by lukeman3000 »

I like the sharp look that opengl_nearest gives, but the window size is a bit too small on my 2560x1440 display and I'm not to keen on manually resizing the window and trying to get the aspect ratio just right so that there isn't any black space on the sides.

To that end, is there a way to pre-set the size of the windowed mode (such as 1280x1024 for exaple) in the configuration file or otherwise?
Last edited by lukeman3000 on Thu Jun 15, 2017 7:23 am, edited 1 time in total.

lukeman3000
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Post by lukeman3000 »

Bump? Still trying to figure this out.

lukeman3000
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Post by lukeman3000 »

Was on mobile and somehow it double-posted.
Last edited by lukeman3000 on Thu Jun 15, 2017 2:36 pm, edited 1 time in total.

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criezy
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Post by criezy »

I don't think there is such a way currently.
But you could create an enhancement request at https://bugs.scummvm.org

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