Sound bug in EGA Loom

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tomexplodes
Posts: 21
Joined: Mon Mar 14, 2016 4:48 am

Sound bug in EGA Loom

Post by tomexplodes »

I'm having a weird thing in 1.8.0 with original, EGA Loom using Adlib sound. When I cast open on Cygna's grave and the horrible rumbling sound happens, it never quite ends, there's a low undertone that plays forever. If I cast the spell again, it doubles. It persists between saving and loading. Obviously I can just avoid doing that, but I'd really like it to stop. I hope that's enough information. Thanks!
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LordHoto
ScummVM Developer
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Re: Sound bug in EGA Loom

Post by LordHoto »

tomexplodes wrote:I'm having a weird thing in 1.8.0 with original, EGA Loom using Adlib sound. When I cast open on Cygna's grave and the horrible rumbling sound happens, it never quite ends, there's a low undertone that plays forever. If I cast the spell again, it doubles. It persists between saving and loading. Obviously I can just avoid doing that, but I'd really like it to stop. I hope that's enough information. Thanks!
Please report a bug and include a save game so we can verify this.
tomexplodes
Posts: 21
Joined: Mon Mar 14, 2016 4:48 am

Post by tomexplodes »

Okay, I've done a bug report. https://sourceforge.net/p/scummvm/bugs/7076/
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