Sound bug in EGA Loom

Ask for help with ScummVM problems

Moderator: ScummVM Team

Post Reply
tomexplodes
Posts: 2
Joined: Mon Mar 14, 2016 4:48 am

Sound bug in EGA Loom

Post by tomexplodes »

I'm having a weird thing in 1.8.0 with original, EGA Loom using Adlib sound. When I cast open on Cygna's grave and the horrible rumbling sound happens, it never quite ends, there's a low undertone that plays forever. If I cast the spell again, it doubles. It persists between saving and loading. Obviously I can just avoid doing that, but I'd really like it to stop. I hope that's enough information. Thanks!

User avatar
LordHoto
ScummVM Developer
Posts: 1030
Joined: Sun Oct 30, 2005 3:58 pm
Location: Germany

Re: Sound bug in EGA Loom

Post by LordHoto »

tomexplodes wrote:I'm having a weird thing in 1.8.0 with original, EGA Loom using Adlib sound. When I cast open on Cygna's grave and the horrible rumbling sound happens, it never quite ends, there's a low undertone that plays forever. If I cast the spell again, it doubles. It persists between saving and loading. Obviously I can just avoid doing that, but I'd really like it to stop. I hope that's enough information. Thanks!
Please report a bug and include a save game so we can verify this.

tomexplodes
Posts: 2
Joined: Mon Mar 14, 2016 4:48 am

Post by tomexplodes »

Okay, I've done a bug report. https://sourceforge.net/p/scummvm/bugs/7076/

Post Reply