Steam LucasArts Adventure Pack Compatibility How-To?

Ask for help with ScummVM problems

Moderator: ScummVM Team

Post Reply
User avatar
Alpheon
Posts: 18
Joined: Sat Mar 21, 2009 7:32 am

Steam LucasArts Adventure Pack Compatibility How-To?

Post by Alpheon » Tue Jul 19, 2011 3:55 pm

I just bought it in the Summer Camp sale, and I'd really, really like to play it with ScummVM. :( I know there's something you can do with a hex editor, and I actually found a small developer's project of a python script that just does it for you, but I'm running Windows and there's something funky in the syntax of the code...can any kind person out there just post a simple "do this, do this, do this, and do this" tutorial for how to make the necessary modifications to play the LA Adventure Pack (including LOOM, The Dig, Indy3 and Indy4) with ScummVM? Or just send me a PM? Please?

Huge thanks.

Mau1wurf1977
Posts: 85
Joined: Sun Sep 17, 2006 2:26 am
Location: Perth, WA, Australia

Post by Mau1wurf1977 » Sun Jul 31, 2011 6:51 am

moderatorial: link removed

User avatar
Alpheon
Posts: 18
Joined: Sat Mar 21, 2009 7:32 am

Post by Alpheon » Tue Aug 16, 2011 6:11 am

^ That's the aforementioned Python project. :(

User avatar
sev
ScummVM Lead
Posts: 2018
Joined: Wed Sep 21, 2005 1:06 pm
Contact:

Post by sev » Tue Aug 16, 2011 6:54 am

As it was mentioned in the past, it seems that LucasArts specifically made the re-releases incompatible with ScummVM. We do not want to break that.

Thus I removed link for a project which does that.


Eugene

Mau1wurf1977
Posts: 85
Joined: Sun Sep 17, 2006 2:26 am
Location: Perth, WA, Australia

Post by Mau1wurf1977 » Tue Aug 16, 2011 2:32 pm

Sorry I didn't realise...

Yea the Steam pack is a pain. The music sounds totally different, some sort of midi emulation :-(

They use their own Windows interpreter to run the game. It works ok, but often mouse clicks don't register. Quite a shame.

Post Reply