I just got a Samsung Galaxy Tab S6 with the keyboard cover. With the official ARM release of 2.1.1, I have a problem in the interface and in games where the physical keyboard works, but each key I press repeats until I hit backspace to stop it. Tough to play AGI Sierra games that way. The daily builds do not exhibit this problem... so maybe something to do with SDL? Just didn't know if it was something that had a way to work around it since I'd gladly give up pixel perfect mode working in the daily build in order to have Fluidsynth and Cloud Syncing back from the official 2.1.1 release... but the keyboard issue is definitely a show stopper.
Subforum for discussion and help with ScummVM's Android port
Moderator: ScummVM Team
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