some games don't use outlined fonts as intended and thus are hard to play. Just a guess but it could be possible that the built-in 'automatic outlining fonts' are not working properly. If i understand it correctly these fonts are outlined/rendered by the engine itself.
The game below is '7 days a skeptic'. The successor of '5 days a stranger' that worked properly though (with outlined fonts). Either they swapped the font engine (static font <> automatic outlining) or its something different. I played these games on Android (2.4.0git104-g7605439c5f 3.sep.2021). Another game with missing outlines is 'Billy Masters Was Right'.
Edit: I've tested the Windows debug version now (on Wine) and it works properly there so its indeed an Android-only issue.https://www.adventuregamestudio.co.uk/s ... rial/ags/9
There are two ways to do outlines - AGS can do an automatic outline, or you can import a special outline font. They both have advantages:
- Automatic outlining is easy to use - just set the option, and it works with any font.
- Using an outline font is faster in the game, since it is just drawn once (whereas automatic outlining has to redraw the line of text 8 times).