We will work with ScummVM team in order to bring as many games as possible to the iPhone and iPod touch.
This game isn't free anymore, in order to support the game developers.
Besides of making this "Apple Approved", this version features several improvements from the current Cydia ScummVM version, mainly: Full Screen, Better colors and Better in-game controllers.
Wow, that's a very interesting development! I'm imagining we could some day download a ScummVM app in the App Store and be able to purchase the games for it within ScummVM itself, which would be pretty awesome. If FOTAQ has already made it this far, I don't see why this wouldn't be legally possible, since the 3.0 iPhone software will introduce in-app purchases. Of course, the biggest hurdle is that you'll need to cooperate with the big guns being LucasArts, Sierra, etc. in order to be able to sell their games through ScummVM...
A (more likely) alternative path that I can see is that these game companies suddenly start noticing FOTAQ on the App Store. If they see it fares well, they'll start porting their games like mad (using ScummVM) and cash in on the games by selling them all as seperate App Store apps, which actually would also be fine by me...
Oh well, so much for looking into my mirror ball
EDIT: Oops, seems I was a little too enthusiastic with my predicitions there... Hope these GPL issues get resolved soon.