do any of these games work?

Subforum for discussion and help with ScummVM's iPhone port

Moderator: ScummVM Team

Post Reply
ParanoidAndroid
Posts: 2
Joined: Sat Sep 13, 2008 5:34 am

do any of these games work?

Post by ParanoidAndroid »

i'd like to know if any of these two games work:

Gabriel Knight Sins Of the fathers
i have no mouth and i must scream

thx
clem
Posts: 2160
Joined: Mon Oct 31, 2005 11:14 am

Post by clem »

The list of supported games can be found here.
User avatar
eriktorbjorn
ScummVM Developer
Posts: 3364
Joined: Mon Oct 31, 2005 7:39 am

Re: do any of these games work?

Post by eriktorbjorn »

ParanoidAndroid wrote:i'd like to know if any of these two games work:

Gabriel Knight Sins Of the fathers
i have no mouth and i must scream
Gabriel Knight is a SCI game. It seems more likely that FreeSCI will eventually support it, but that's probably still far away.

I Have No Mouth And I Must Scream is supported in ScummVM 0.12.0, but not yet perfectly. There are some occasional glitches (like the music stopping, or at least one unimportant object that can't be examined... things like that), but I've played through the game so there shouldn't be any show-stopping bugs.
User avatar
md5
ScummVM Developer
Posts: 2250
Joined: Thu Nov 03, 2005 9:31 pm
Location: Athens, Greece

Re: do any of these games work?

Post by md5 »

eriktorbjorn wrote:
ParanoidAndroid wrote:i'd like to know if any of these two games work:

Gabriel Knight Sins Of the fathers
i have no mouth and i must scream
Gabriel Knight is a SCI game. It seems more likely that FreeSCI will eventually support it, but that's probably still far away.

I Have No Mouth And I Must Scream is supported in ScummVM 0.12.0, but not yet perfectly. There are some occasional glitches (like the music stopping, or at least one unimportant object that can't be examined... things like that), but I've played through the game so there shouldn't be any show-stopping bugs.
I'm only aware of 1 object that can't be examined, the rightmost screen in Ellen's chapter - because of a bug in the pathfinding code which hasn't been found yet. Are there any other such bugs?

As for the music stopping in Ellen's chapter... it's a timing issue unfortunately, will have to check it out
ParanoidAndroid
Posts: 2
Joined: Sat Sep 13, 2008 5:34 am

thx

Post by ParanoidAndroid »

thx that was very helpful
User avatar
eriktorbjorn
ScummVM Developer
Posts: 3364
Joined: Mon Oct 31, 2005 7:39 am

Re: do any of these games work?

Post by eriktorbjorn »

md5 wrote: I'm only aware of 1 object that can't be examined, the rightmost screen in Ellen's chapter - because of a bug in the pathfinding code which hasn't been found yet. Are there any other such bugs?
That's the one I was thinking of. I didn't notice any others when I played through the game.

I wonder if it's the path finding that's wrong, or if the original simply avoided or ignored exits if they weren't the final destination. I haven't looked at how the SAGA engine does path finding.

In fact, I tend to avoid path finding altogether. It's maaagic. ;)
User avatar
PlayingKarrde
Posts: 22
Joined: Sun Dec 02, 2007 9:16 pm

Post by PlayingKarrde »

I Have No Mouth doesn't work with the iPhone port at this time (nor the Wii port btw).
User avatar
md5
ScummVM Developer
Posts: 2250
Joined: Thu Nov 03, 2005 9:31 pm
Location: Athens, Greece

Re: do any of these games work?

Post by md5 »

eriktorbjorn wrote:In fact, I tend to avoid path finding altogether. It's maaagic. ;)
Indeed :P
Post Reply