Gobliiins fade-in and fade-out issues

Subforum for discussion and help with ScummVM's iPhone port

Moderator: ScummVM Team

Post Reply
sandman4sure
Posts: 49
Joined: Wed Oct 31, 2007 11:29 am

Gobliiins fade-in and fade-out issues

Post by sandman4sure »

Here a description of the fade problems in Gobliiins (version 20071119_2329 of scummvm), maybe it is of some use to Vinterstum

As for these fade-ins and fade-outs, in earlier builds this wasn't a problem, but then you couldn't play the game. So definately an improvement here!!

The long waiting is only when there is a fade, so with the intro it fades in (which takes like a minute or so) and then the intro playes normally. Then you escape it and it fades out (another minute) and some new screens fade in - out etc


During the fades it doesn't react on anything (like turning your iPod for the keyboard mode) so you have to wait.

This problem is new in build 20071119_2329 (maybe also the one before)

Hope that helps!


P.S. Gobliins 2 also has this problem.
sandman4sure
Posts: 49
Joined: Wed Oct 31, 2007 11:29 am

Post by sandman4sure »

woohoo!

Vinterstum, your latest build fixed it!!

This is great, thanks a lot!
Post Reply