ScummVM DS 0.10.0 beta2 released for testing!

Subforum for discussion and help with ScummVM's Nintendo DS port

Moderator: ScummVM Team

M4RKYB
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Joined: Tue Jul 24, 2007 9:23 am

Post by M4RKYB » Thu Jul 26, 2007 8:24 am

Can't believe I didn't try that already. Actually I can believe it cos I'm an impatient sod.

Thanks for that info AgentQ.

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JamesWoodcock
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Simon 1 and 2

Post by JamesWoodcock » Tue Jul 31, 2007 9:05 am

I can't seem to get these to work on the latest beta, yet DOTT runs fine.

agentq
ScummVM Porter
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Post by agentq » Tue Jul 31, 2007 9:15 am

Just saying 'it doesn't work' isn't much use to me.

Are you using the correct build (C) for the Simon games?

Can you add them correctly and not run them, or not add them at all?

What error messages do you get. If you get into the game, press Y and look for error messages on the console.

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JamesWoodcock
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Post by JamesWoodcock » Tue Jul 31, 2007 9:18 am

Ahhhh

Yes I see the builds now...

Apologies :) Very new to this :)

tomten
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Post by tomten » Thu Aug 02, 2007 10:30 pm

glidem wrote:Ahhhh

Yes I see the builds now...

Apologies :) Very new to this :)
I assume by "this" you mean "reading":
agentq wrote:This is designed for those who already know how to use ScummVM DS.
So, welcome to the wonderful world of written text! Let us know if you want reading recommendations.

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JamesWoodcock
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Post by JamesWoodcock » Fri Aug 03, 2007 7:21 am

No I think I can cope Mr Sarcasm :)

jak66
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Post by jak66 » Fri Aug 03, 2007 5:22 pm

Other than having more build for the extra games now supported and (maybe) some bugs, what actually makes using this beta so much more different to set-up/install/use that the latest stable release?

Garcimak
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Joined: Tue Jul 17, 2007 6:04 pm

Post by Garcimak » Fri Aug 03, 2007 6:03 pm

I've had a look at this, and it seems that Inherit the Earth comes disturbingly close to running out of memory. To help this, I've removed MP3 support for this game, saving around 100Kb. Hopefully this will help, although I'm not sure it will make enough difference. Have you played the game further through to check it doesn't crash?
Good news, hope this will do the job :roll:

I did not meet crash or bugs while playing further
but i haven't played the game any longer since i didn't manage how to get the save working on my R4DS with a Fat16 format µSD, nothing happened when pushing on "save" after naming the save itself.

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