ScummVM 0.9.1 Release Candidate 1
README wrote: ScummVM-PS2 0.9.1 Release Candidate 1 Readme
By now it should be possible to boot ScummVM from any device,
including cdrom, host, hdd, usb, etc.
But unfortunately, I heard that Datel's AR Max Evo won't start it. I suspect
that the AR simply can't cope with ELFs of this size... but that's just a
I'd like to hear some feedback on if and how you can boot it though
ScummVM expects the game data files either on CD-R/DVD-R, on USB Mass storage
devices or on the Harddisk.
It tries to mount the partition hdd0:+ScummVM on startup and basically treats
it in the same way as the DVD drive.
Creating the partition and putting the datafiles there is up to you.
Using ScummVM theme files (e.g. modern.*) will most probably only work if
ScummVM is booted from cdrom.
Creating a CD-R using CD-Tool
Copy any games you want on the CD over into the directory where you extracted
the ZIP file. Don't copy any files directly into the directory of the
ScummVM.ELF, those files are ignored. Instead, have each game in its own
File- and directorynames should be DOS 8+3, if they aren't, they'll get
If you run windows, just double click the make_iso.bat.
Wait while it creates the ISO image and burn it with Nero
or any other CD writing software.
For Linux or Mac OS X binaries check http://www.nobis-crew.org/cd-tool/
Unfortunately, writing DVD images with cd-tool is broken.
- The Curse of Monkey Island only works correctly from HDD.
(I mean an internal HDD in old, big ps2 revisions, not USB ones)
Playing it from CD/DVD will initially seem to work, but you will
(probably?) experience random crashes.
- Compressed SAN files need a lot of CPU power, probably because of zlib,
and are constantly out of sync. Uncompressed SANs play fine though, so
using the compress_san tool is NOT recommended.
- The cd/dvd drive is a bottleneck, that's why you should compress the games
with MP3 (preferred) or Ogg/Vorbis using compress_scumm_sou / compress_scumm_bun /
compress_sword1 / compress_sword2 etc, but NOT compress_san.
- I haven't had time to implement a virtual keyboard. If you don't have a USB
keyboard, you can only enter '1's using the Select button.
(for copy protection screens as well as savegame names)
- When you see '1's and '0's flying across your screen, it means ScummVM is
accessing the Memory Card. Don't switch off or reset the console in that
case, and don't remove the Memory Card either
Start Button - F5
Select Button - Figure 1
L1 - 'n'
R1 - 'y'
L2 - Numpad 0
Triangle - Escape
Square - Enter
Cross - Left mouse button
Circle - Right mouse button
Left analog stick - Mouse. Disabled when USB mouse is detected.
Changes since 0.8.0
- Should be possible to start from other devices than CD now.
- Nicolas fixed a bug in his cd-tool, apparently deeply nested directory
structures were incorrectly copied before.
- You don't need to find a working USBD driver yourself anymore...