It's Time for ScummVM 1.2.0 Release Testing

General chat related to ScummVM, adventure gaming, and so on.

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PsyCrow
Posts: 18
Joined: Mon Aug 30, 2010 7:38 pm

Post by PsyCrow »

Game: Slater & Charlie Go Camping
Game Version: (DOS/English)
ScummVM Version: 1.2.0svn52758 (Sep 17 2010 23:20:37)
Operating System: Win XP SP2

The game is completable with no noticeable bugs. When adding to ScummVM it gave this message...

The game in 'C:\Games\ScummVM\Slater & Charlie\' seems to be unknown.
Please, report the following data to the ScummVM team along with name
of the game you tried to add and its version/language/etc.:
{"resource.000", 0, "d7b4cc8e2c0b3a4768f8dfb5de27f206", 2256126},
{"resource.map", 0, "21f85414124dc23e54544a5536dc35cd", 4044},
{"resource.msg", 0, "c44f51fb955eae266fecf360ebcd5ad2", 1132},
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WindlePoons
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Post by WindlePoons »

scoriae wrote:Some of you guys do realize that the games your testing aren't on the test list, right?
now, but see old page version of Wiki…
scoriae
Posts: 260
Joined: Thu Jan 03, 2008 3:32 am

Post by scoriae »

Sure, but even the old version says specifically,
"Only games with a # or * are required to be tested this testing cycle. "
JenniBee
Posts: 95
Joined: Fri Sep 17, 2010 5:22 am

Post by JenniBee »

Game: Broken Sword
Game Version: English Windows CD
ScummVM Version: 1.2.0svn52756
OS: Win32 (Windows 7)

I completed the game and didn't notice any problems.
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Graxer
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Post by Graxer »

scoriae wrote:Some of you guys do realize that the games your testing aren't on the test list, right?
They were... they must have been removed!
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clone2727
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Post by clone2727 »

scoriae wrote:Some of you guys do realize that the games your testing aren't on the test list, right?
They were, but now have been removed in an effort to concentrate on that games that need to be tested.
JenniBee
Posts: 95
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Post by JenniBee »

Game: Maniac Mansion
Game Version: NES/English (US)
ScummVM Version: 1.3.0svn52786
OS: Linux (Ubuntu x86 32-bit)

The game is not completable due to the garage door not being able to be opened (Bug 3052804) (unless you follow the hint on that tracker page to save your game and then reload it from the launcher). Also, I found several other bugs. The Bottom part of the Inventory is Unaccessible due to the mouse cursor not going down that far in Full Screen (I filed Bug 3069659). ScummVM crashes if you are in Weird Ed's room right before the doorbell (I filed Bug 3069656). Also, when you enter the code on the Inner Lab door, your character is frozen in place until you use the new kid option (I filed Bug 3069640).
JenniBee
Posts: 95
Joined: Fri Sep 17, 2010 5:22 am

Post by JenniBee »

Game: Broken Sword II
Game Version: English Windows CD
ScummVM Version: 1.2.0svn52755
OS: Win64 (Windows 7 mingw-w64)

I completed the game and did not notice any problems.
Tim20
Posts: 117
Joined: Fri Jun 22, 2007 10:04 am
Location: UK

Post by Tim20 »

Game: Broken Sword 1
Game Version: English Windows CD
ScummVM Version: 1.2.0pre52787
OS: Windows Vista 32-bit (Service Pack 2)

Game completable. Only glitch encountered is a minor graphical glitch that I reported. Bug: http://sourceforge.net/tracker/?func=de ... tid=418820
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WindlePoons
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Post by WindlePoons »

Game: Gobliiins
Game Version: CD (v1.02/DOS/German)
ScummVM Version: 1.2.0svn52740
Operating System: Linux x86_64 (aptosid 2.6.35)

Game completable and no problem found.
JenniBee
Posts: 95
Joined: Fri Sep 17, 2010 5:22 am

Post by JenniBee »

Game: Maniac Mansion
Game Version: Commodore 64/English
ScummVM Version: 1.3.0svn52787
OS: Win32 (Windows 7)

The game is not completable. The Man-Eating Plant doesn't grow after giving it radioactive water, but if you leave and come back it will appear as if it grew, but trying to climb it it will say it bit you even though the Pepsi you gave it should have prevented that. I filed Bug 3070377.
parapente
Posts: 6
Joined: Wed Oct 25, 2006 12:06 pm

Post by parapente »

Game: Gobliiins
Game Version: EGA/DOS
ScummVM Version: 1.2.0svn-r52698 (Sep 13 2010 08:08:55)
Operating System: Linux x86

Game is completable. One bug (bug #3065914) found but I don't know if it existed in the original game
Last edited by parapente on Mon Sep 20, 2010 5:41 pm, edited 1 time in total.
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clone2727
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Post by clone2727 »

pykman wrote:ScummVM Version: 1.2.0svn (Sep 15 2010 15:48:51
What revision of ScummVM is this? Did you download this build?
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clone2727
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Post by clone2727 »

parapente wrote:ScummVM Version: 1.2.0svn (Sep 13 2010 08:08:55)
What revision of ScummVM is this? Did you download this build?
parapente
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Post by parapente »

clone2727 wrote:
parapente wrote:ScummVM Version: 1.2.0svn (Sep 13 2010 08:08:55)
What revision of ScummVM is this? Did you download this build?
I downloaded it from here. Unfortunately I don't know how I can find the build number. The full filename was scummvm-20100913_stripped.bz2 for i586-linux.
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