SCI Pre-Release Testing

General chat related to ScummVM, adventure gaming, and so on.

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Jade
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Post by Jade » Sun Aug 08, 2010 2:30 am

Scarlatti wrote:
Turn off the Numlock in your keyboard.
did not help :(

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MusicallyInspired
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Post by MusicallyInspired » Sun Aug 08, 2010 3:02 am

MusicallyInspired wrote:Game: King's Quest I: Quest for the Crown, SCI Remake
Game Version: EGA/DOS/English
ScummVM Version: 1.2.0svn51831
Operating System: WinXP SP3 32-bit

Problems: None. Perfectly completable. Just some minor music issues where some instruments would cut out. Though I was missing 3 points...wonder what they were.
It seems that there is a bug that makes King's Quest I uncompletable. For some reason now that I'm playing for full points, after the goat offs the troll the game just sits there and locks up and never lets control back to the player. Attached is a save game. Bug ID 3041352

Zeith
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Post by Zeith » Sun Aug 08, 2010 9:39 am

Ah yeah... you lose 2 points when you eat it and regain them when you pick a new one >_<
Was late when I had my playthru :)

OmerMor
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Post by OmerMor » Sun Aug 08, 2010 3:27 pm

Game: Slater and Charlie Go Camping
Game version: DOS/English
ScummVM Version: 1.2.0svn51783
Operating System: Windows7 32-bit

Problems: None. Completable. The game is given id "slater-demo-win" for some unknown reason (I used the full game, not the demo).

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Scarlatti
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Post by Scarlatti » Sun Aug 08, 2010 6:39 pm

The DOS version of King's Quest VI CD doesn't need testing? The Windows version was tested twice already.

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MusicallyInspired
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Post by MusicallyInspired » Sun Aug 08, 2010 7:04 pm

Why wouldn't it need testing?

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Scarlatti
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Post by Scarlatti » Sun Aug 08, 2010 7:24 pm

MusicallyInspired wrote:Why wouldn't it need testing?
Doesn't have an entry in the wiki test list .

Seldon
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Post by Seldon » Sun Aug 08, 2010 10:07 pm

Game: Conquests of the Longbow
Game Versions: (DOS/English/VGA)
ScummVM Version: 1.2.0 r51733
Operating System: Windows 7 Proffesional x64

As thebluegr pointed out at bug tracker, my earlier problem with Green Man (bug 3036609) is original Sierra error. After applying patch, I was able to finish the game. However minor problems I have reported still remain (3040161 and [url=hhttps://sourceforge.net/tracker/?func=detail&aid=3040165&group_id=37116&atid=418820]3040165[/url]).
So it's completable on my side from now on.

One more thought - as seen in my example, the version of the game, and eventual patches of the tested game are important. I have version 1.000 of Conquests of the Longbow and it requires original patch from Sierra, but there's also version 1.1 which doesn't need such patch. Such informations are not required from testers and aren't included in the SCI/Testing wiki page, but maybe they should be mandatory?

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Scarlatti
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Post by Scarlatti » Sun Aug 08, 2010 10:15 pm

Game: Mixed-Up Fairy Tales VGA
Game Versions:Floppy/DOS/English/version 1.000
ScummVM Version: 1.2.0svn51928
Operating System: Win32 (XP SP2)

Completable. No problems noted.

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Scarlatti
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Post by Scarlatti » Mon Aug 09, 2010 12:42 am

Game: Space Quest 4
Game Versions:Floppy/DOS/English/version 1.1
ScummVM Version: 1.2.0svn51928
Operating System: Win32 (XP SP2)

Not completable. Bug 3037938 (pterodactyl ride never ends).

Zeith
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Post by Zeith » Mon Aug 09, 2010 2:41 am

Game: King's Quest VI: Hier Today, Gone Tomorrow
Game Version: CD/DOS/English
ScummVM Version: ScummVM 1.2.0svn51745
Operating System: Windows 7 Ultimate x64

Completable, both the big and small wedding endings works.
Stumbled upon a bug by accident at the end of the game, but its not game breaking. Unless you plan on dying. #3041734
Gonna give it another playthru where I enter the castle using the dress from Beauty instead of using the magic paint.

Edit: Oh yeah, totally forgot to check if, #3034579, also is present in the DOS-version of the game.
Edit 2: There was some audio here and there that didnt play, gonna play it in DOSBox also to see if its a game-error or something with ScummVM. Sadly they didnt have topnotch quality control when they released their talkie-games :)

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clone2727
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Post by clone2727 » Mon Aug 09, 2010 3:44 am

OmerMor wrote:Game: Slater and Charlie Go Camping
Game version: DOS/English
ScummVM Version: 1.2.0svn51783
Operating System: Windows7 32-bit

Problems: None. Completable. The game is given id "slater-demo-win" for some unknown reason (I used the full game, not the demo).
Did the console give you any warnings about it being an unknown version?

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clone2727
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Post by clone2727 » Mon Aug 09, 2010 3:52 am

Scarlatti wrote:Game: Space Quest 4
Game Versions:Floppy/DOS/English/version 1.1
I've assumed VGA, let me know otherwise.

OmerMor
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Post by OmerMor » Mon Aug 09, 2010 5:18 pm

clone2727 wrote:
OmerMor wrote:Game: Slater and Charlie Go Camping
Game version: DOS/English
ScummVM Version: 1.2.0svn51783
Operating System: Windows7 32-bit

Problems: None. Completable. The game is given id "slater-demo-win" for some unknown reason (I used the full game, not the demo).
Did the console give you any warnings about it being an unknown version?
If I set the platform to windows (default when adding the game) there are no warnings in the console.
When I set the platform to DOS, I get this:

Code: Select all

The game in 'C&#58;\Games\Sierra\Slater and Charlie Go Camping\' seems to be unknown.
Please, report the following data to the ScummVM team along with name of the game you tried to add and its version/language/etc.&#58;
  "resource.000", "1846b57fe84774be72f7c50ab3c90df0", 2256126
  "resource.map", "21f85414124dc23e54544a5536dc35cd", 4044
  "resource.msg", "c44f51fb955eae266fecf360ebcd5ad2", 1132

Zeith
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Post by Zeith » Mon Aug 09, 2010 5:59 pm

Game: Leisure Suit Larry in the Land of the Lounge Lizards
Game Version: VGA Remake/DOS/English
ScummVM Version: ScummVM 1.2.0svn51934
Operating System: Windows 7 Ultimate x64

Completable, didnt find any bugs or glitches at all.

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