ScummVM 1.1.0 Release Testing is Here!

General chat related to ScummVM, adventure gaming, and so on.

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Red_Breast
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Location: The Bar Of Gold, Upper Swandam Lane.

Post by Red_Breast »

Teenagent (GOG version) completed.

Wii Buildbot version r48086

Interesting that I had no problems with the Noty too early bug.
Fixed in r48132 although the build I used is earlier.

I played the game to completion during the last round of testing as well with no problems.

This is the order I used for the 5 attempts to get in the mansion.
1) Gold nugget
2) Climb tree
3) Grappling hook
4) Shovel
5) Dart on beehive

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Red_Breast
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Post by Red_Breast »

I couldn't help but notice maplesyrup's BASS bug.

As I'd just finished Teenagent and my Wii was still turned on I thought I'd check as the game is on my SD card along with Teenagent.
I got exactly the same problem. When you have a crash on a Wii you get a full screen terminal which gives you info like Exception DSI, Stack dump and Code dump info. I might be able to borrow a camera and take a snap if it's really needed.
The bug is right at the start during the intro scene before the player is given control.
I don't know if it matters but I think my version of BASS is different to the freeware version (v1.2) you have on the downloads page. It's part of a double CD pack along with Cannon Fodder and the ScummVM menu gives it as 'v0.0368 cd'.

Another thing. I recall very recently, maybe just the last few days, when I updated my source folder one of the files updated was sky.cpt. Could the problem lie there?

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Raziel
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Location: a dying planet

Post by Raziel »

Space Quest 0: Replicated (AGI Fangame)

Completable with some minor graphical glitches

Filed bugs #2960557, #2960558, #2960563 and
#2960567 (which is not limited to this game, but a general problem of the launcher and AGI)

and one sound/music related problem #2960584

MapleSyrup
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Joined: Tue Sep 09, 2008 11:39 pm

Post by MapleSyrup »

I completed The Secret of Monkey Island CD. I didn't notice any problems.

game version: CD/DOS/English
Windows 7 64-bit
1.1.0 svn 48151

Truus999
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Joined: Mon Nov 24, 2008 9:19 pm
Location: Amsterdam, Netherlands

Police Quest I In pursuit of the death angel

Post by Truus999 »

game version: 2.0B Apple IIgs English
Windows XP with SP3
1.1.0 svn 48142

No problems
Save & load worked ok

Cheers,
René

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eriktorbjorn
ScummVM Developer
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Post by eriktorbjorn »

Red_Breast wrote:I couldn't help but notice maplesyrup's BASS bug.

As I'd just finished Teenagent and my Wii was still turned on I thought I'd check as the game is on my SD card along with Teenagent.
I got exactly the same problem. When you have a crash on a Wii you get a full screen terminal which gives you info like Exception DSI, Stack dump and Code dump info. I might be able to borrow a camera and take a snap if it's really needed.
Actually the bug should be fixed already, but feel free to try and reproduce it with the next snapshot build, whenever that's made.
Red_Breast wrote: I don't know if it matters but I think my version of BASS is different to the freeware version (v1.2) you have on the downloads page. It's part of a double CD pack along with Cannon Fodder and the ScummVM menu gives it as 'v0.0368 cd'.
That should be a recognized version already. In fact, I believe the engine would crash with an "unknown version" error if it wasn't. The bug I fixed wasn't version-specific, it was a regression caused by some changes in the sound handling. (It was trying to free an invalid pointer.)
Red_Breast wrote: Another thing. I recall very recently, maybe just the last few days, when I updated my source folder one of the files updated was sky.cpt. Could the problem lie there?
Strange, I can't see any recent changes to that file. The least ancient change was made more than two years ago, according to the log.

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WindlePoons
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PuttTime & PuttRace

Post by WindlePoons »

Putt-Putt Travels Through Time
Putt-Putt Enters the Race


Complete with Minigame, no problem found.
Load and Save worked ok

Game version: Windows/German
ScummVM 1.1.0svn48141 (Feb 27 2010 03:31:28)

OS: Linux x86_32 (sidux 2.6.33)

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Red_Breast
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Post by Red_Breast »

@ erik

Hmm I just checked sky.cpt. I use Py-SVN-workbench from apt-get. You're right. A few things have happened recently that have made me wonder if my eye sight is going. Apparently it happens to most people once they're in their 40s. :oops:

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Raziel
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Post by Raziel »

Red_Breast wrote:@ erik

Hmm I just checked sky.cpt. I use Py-SVN-workbench from apt-get. You're right. A few things have happened recently that have made me wonder if my eye sight is going. Apparently it happens to most people once they're in their 40s. :oops:
A few years ago some strange guy from a strange country developed wearable eye sight enhancements, he called it "glasses"





:-P

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WindlePoons
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Putt-Putt Joins the Circus

Post by WindlePoons »

Complete with all minigame, no problem found.
Load and Save worked ok

Game version: Windows/German
ScummVM 1.1.0svn48141 (Feb 27 2010 03:31:28)

OS: Linux x86_32 (sidux 2.6.33)

Inguin
Posts: 9
Joined: Sun Feb 28, 2010 9:08 pm

Simon the Sorcerer 1 (CD/Windows/German)

Post by Inguin »

ScummVM 1.1.0svn48155
Fedora 12
No problems found, load/save works fine.

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clone2727
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Post by clone2727 »

I've updated the wiki page that games that are not newly supported or don't have multiple paths should only be tested once (and not twice like we did in 1.0.0 testing).

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clone2727
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Re: Simon the Sorcerer 1 (CD/Windows/German)

Post by clone2727 »

Inguin wrote:Fedora 12
x86? 32-bit/64-bit?

Inguin
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Re: Simon the Sorcerer 1 (CD/Windows/German)

Post by Inguin »

clone2727 wrote:x86? 32-bit/64-bit?
x86, 32-bit.

MapleSyrup
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Post by MapleSyrup »

EDIT: The crash at the end credits I mentioned before was my fault. So, BASS is completable with only one minor graphic glitch noticed.

I completed Beneath a Steel Sky. Bug #2960522 doesn't happen anymore. The only thing I noticed was that if you went into the factory before talking to Anita and she said "Hey!" the "Hey!" text won't go away. I filed bug report #2960936.

game version: 0.0372cd/English
Windows 7 64-bit
1.1.0 svn 48152

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