monkey island special edition

General chat related to ScummVM, adventure gaming, and so on.

Moderator: ScummVM Team

Tinhead Ned
Posts: 70
Joined: Sat Dec 17, 2005 6:32 am

Post by Tinhead Ned »

Despite some nice graphic tricks (I really like LeChuck's ghostly glow), and how long I've waited for a talkie version of TSoMI, I can't help but be a little disappointed with this port. The animation looks frankly terrible - it's easy to accept in the original version but given today's capabilities it's just not on. This could have been the definitive version of this game - as it stands it looks like a well-made fan version instead of something from the once-hallowed halls of LucasArts.
User avatar
theruler
Posts: 31
Joined: Tue Jan 08, 2008 5:38 pm
Location: Italy
Contact:

Post by theruler »

I totally agree with you.
Vegan
Posts: 30
Joined: Sun Mar 05, 2006 11:31 am

Post by Vegan »

saulob wrote:If they release everything remade with new 3D graphics I would buy them all !!

ALL :D
I think there are a few titles that would lend themselves better to staying 2D, like Day of the Tentacle. That should look like 2D Saturday morning cartoon.
User avatar
ezekiel000
Posts: 443
Joined: Mon Aug 25, 2008 5:17 pm
Location: Surrey, England

Post by ezekiel000 »

2D or 3D, I don't think it matters as long as they keep the original gameplay and feel to the game. The new Sam & Max games still work very well in 3D.
User avatar
Morden
Posts: 157
Joined: Mon Nov 03, 2008 10:15 am
Contact:

Post by Morden »

MusicallyInspired wrote:Are you talking about Full Throttle: Hell On Wheels?
I wrote Full Throttle: Payback, and I meant what I wrote. Hell on Wheels is another failure entirely.
User avatar
MusicallyInspired
Posts: 1136
Joined: Fri Mar 02, 2007 8:03 am
Location: Manitoba, Canada
Contact:

Post by MusicallyInspired »

Interesting. I never heard of another failed sequel. Is there a similar article about Freelance Police on that website? That was a good read.
User avatar
ezekiel000
Posts: 443
Joined: Mon Aug 25, 2008 5:17 pm
Location: Surrey, England

Post by ezekiel000 »

rented mule
Posts: 70
Joined: Wed Jan 25, 2006 5:27 pm

Post by rented mule »

Tinhead Ned wrote:Despite some nice graphic tricks (I really like LeChuck's ghostly glow), and how long I've waited for a talkie version of TSoMI, I can't help but be a little disappointed with this port. The animation looks frankly terrible - it's easy to accept in the original version but given today's capabilities it's just not on. This could have been the definitive version of this game - as it stands it looks like a well-made fan version instead of something from the once-hallowed halls of LucasArts.
I agree...but it's not the animations that make the remake look terrible. It's the character art direction and the dumb voice acting. Dominic Armato makes Guybrush look like some whiny kid. Perhaps that's what Ron Gilbert had in mind, but I'm guessing not. Guybrush's sarcasm simply didn't get captured with Dominic Armato.

Perhaps he's one of the reasons why I hated Monkey Island 3 and 4 so much.

LeChuck, Elaine and the 3 pirates' voices were alright. But Stan, Herman Toothrot and the Cannibal's voices were absolutely terrible.

But like I said, Guybrush's voice is the total turn off. I'm sure people here will disagree but that's the way I feel. :/
cocomonk22
Posts: 9
Joined: Sun Jan 20, 2008 11:31 pm

Post by cocomonk22 »

Tinhead Ned wrote:This could have been the definitive version of this game - as it stands it looks like a well-made fan version instead of something from the once-hallowed halls of LucasArts.
I'm not sure I would call this a well-made fan version. I'm sure fans would have come up with something with a little more quality.
Bluddy
ScummVM Developer
Posts: 145
Joined: Sun Nov 18, 2007 8:43 am

Post by Bluddy »

Sorry, I for one disagree strongly about the voice-work. I think it adds so much to the game... My first MI experience was Lechuck's Revenge, and coming into the 1st, I really didn't appreciate it all that much in the past. The games seemed plain and the lines somewhat dorky. Until, that is, I played this version.

My opinion is that in a comedic game, reading the dialogue is just not enough (and LucasArts games rely purely on dialogue rather than Sierra's sarcastic narration). It's like reading the script of an episode of Seinfeld/30 Rock and expecting it to be funny. The best you can get is some snickering, and resulting accusations of being a total geek. Having played a little further in now, the voices have made the game so enjoyable even my wife likes it (and that's saying a lot!)

I've also changed my mind regarding the other games: If Lucasarts can keep up the quality of the voice-work, and hopefully improve the animation and some of the spotty backgrounds, I'd be excited to see a redone DOTT. The original voice actors from the early 90s messed up some lines, delivering them without the proper timing or comedic emphasis. I'd love to see a better effort at what I consider LucasArts' best adventure.
User avatar
marticus
Posts: 77
Joined: Sat Nov 26, 2005 11:32 am

Post by marticus »

I quite like Dominic in this, Guybrush is supposed to be naive at the start.
rented mule
Posts: 70
Joined: Wed Jan 25, 2006 5:27 pm

Post by rented mule »

marticus wrote:I quite like Dominic in this, Guybrush is supposed to be naive at the start.
No doubt but Dom still fails to capture that feeling.

Things like "I am Guybrush Threepwood, prepare to die" is classic Princess Bride stuff and Dom can't even get *THAT* right.
el seth
Posts: 8
Joined: Thu Jul 09, 2009 1:38 am

Post by el seth »

The voicework is uniformly excellent.

I understand if you don't like the direction they went with MI3, but let's not cast dispersions on Dom's ability to "get it right" because this version doesn't sound exactly like what was going through your head almost two decades ago.
Flo
Posts: 58
Joined: Tue Aug 05, 2008 1:50 pm

Post by Flo »

el seth wrote:let's not cast dispersions on Dom's ability to "get it right" because this version doesn't sound exactly like what was going through your head almost two decades ago.
This.

Many of us have grown up with these games, played them repeatedly and thus have our own ideas of what the characters "should" sound like.
User avatar
bobdevis
Posts: 567
Joined: Fri Jan 16, 2009 10:52 am

Post by bobdevis »

rented mule wrote: [...] dumb voice acting [...] Perhaps he's one of the reasons why I hated Monkey Island 3 and 4 so much. [...]I'm sure people here will disagree but that's the way I feel.
It's indeed funny how opinions differ.
MI3 is my favorite. Brilliant sound, beautiful hand painted artwork AND sane controls!
MI5 (Telltale's) is second. They dropped the ball on the controls and camera angles a bit but it's fine otherwise.
MI1SE would be 3rd. The conversation gaps and low frame rate animations have an excuse. It would be much more difficult to get the on-the-fly UI change from new to old (F10) working otherwise. They COULD have done a better job with this but chose not to mess with the base engine too much I guess.
MI2 is 4th. Brilliant game... but no talkie is a big bummer.
MI4 is (no surprise) last. If Lucasarts comes around releasing a special edition they could leave the audio and the grfx alone for all I care as long as they THOROUGHLY rethink the controls.
Post Reply