The End of the Beginning - Release Testing

General chat related to ScummVM, adventure gaming, and so on.

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Paolo86
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Location: Piacenza (Italy)

Bud Tucker

Post by Paolo86 » Thu Oct 01, 2009 10:49 am

tested and completed flawlessly bud Tucker in Double trouble (Dos/French CD ,with uncompressed wav audio) on a Win32 XP SP3 using Oct 1 SVN.

KuroShiro
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Location: Miyazaki, Japan

Post by KuroShiro » Thu Oct 01, 2009 8:15 pm

Since it seems like I'm the only person who has a copy of this (came with my very first computer!) I just tried out all of the activities in Rodney's Funscreen (Dos/English). All the mini games/activities seem to work fine.

Testing on Windows XP, with the October 1st 1.0.0pre SVN build.

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ezekiel000
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Location: Surrey, England

Post by ezekiel000 » Thu Oct 01, 2009 8:51 pm

76/113 Games fully tested.
24/113 Games still to be tested a second time.
9/113 Games still untested.
1/113 Games with Major problems.
3/113 Games are broken.
http://wiki.scummvm.org/index.php/Release_Testing/1.0.0

Need testing at least once before 1.0 release:
- The Manhole
- Elvira II - The Jaws of Cerberus
- Simon the Sorcerer's Puzzle Pack - Swampy Adventures
- Backyard Football
- Big Thinkers Kindergarten
- Blue's 123 Time Activities
- Fatty Bears Fun Pack
- Let's Explore the Farm with Buzzy
- Pajama Sam's Sock Works

Need fixing before 1.0 release:
- Waxworks
- Goblins 3
- Nippon Safes Inc.

Would be nice to fix before 1.0 release:
- Spy Fox in Cheese Chase Game

Need testing a second time before 1.0 release:
- Zak McKracken C64
- Rodney's Funscreen
- Simon the Sorcerer's Puzzle Pack - D.I.M.P
- Simon the Sorcerer's Puzzle Pack - Jumble
- Simon the Sorcerer's Puzzle Pack - NoPatience
- Bargon Attack
- Gobliins 2
- The Black Cauldron
- Gold Rush
- King's Quest IV (AGI)
- Manhunter I
- Manhunter II
- Mixed-Up Mother Goose
- Mickey's Space Adventure
- Bud Tucker in Double Trouble
- Cruise for a Corpse
- The Legend of Kyrandia (floppy)
- Big Thinkers First Grade
- Fatty Bears Birthday Surprise
- Pajama Sam's Lost & Found
- Putt-Putt and Pep's Dog on a Stick
- Putt-Putt's Fun Pack
- Spy Fox 1: Dry Cereal
- Spy Fox in Hold the Mustard
Last edited by ezekiel000 on Wed Oct 14, 2009 9:19 am, edited 10 times in total.

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azazel_1125
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Post by azazel_1125 » Wed Oct 07, 2009 5:58 pm

Nippon Safes inc.
Game Version Multilingual/DOS
ScummVM Version 1.0.0pre044690 (Oct 6 2009 19:15:05)
Platform Win7 x64

When asking Max & Kos about the sumo ring they reply to the earlier questions about the monastery. Making the game not completable as the story will never progress

Bug filed 2874229

Why has everyone stopped testing?

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ezekiel000
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Joined: Mon Aug 25, 2008 5:17 pm
Location: Surrey, England

Post by ezekiel000 » Wed Oct 07, 2009 10:17 pm

azazel_1125 wrote: Why has everyone stopped testing?
I guess because all the common/popular games have been tested.
I ran out of games I own to test a while back.

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icanntspell
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Location: The Netherlands
Contact:

Post by icanntspell » Thu Oct 08, 2009 5:41 am

I can test swampy adventures, will try to give it a go this weekend.

Truus999
Posts: 123
Joined: Mon Nov 24, 2008 9:19 pm
Location: Amsterdam, Netherlands

Post by Truus999 » Thu Oct 08, 2009 5:49 am

For me it's lack of free time. Still have a couple of games I can test if I can find the time for it.

Maybe this weekend.

And I tested Ween the prophecy (couple of posts back) but that one hasn't been added to the release testing page.

Cheers,
René

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WindlePoons
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Post by WindlePoons » Thu Oct 08, 2009 9:26 pm

Return to Zork (V1.2, 4/18/95, CD/DOS/German)

Game completed, save & load works fine, i found no problems
crash bug is fixed ID: 2868938

Linux 2.6.31-1.slh.8-sidux-686 – i686
ScummVM 1.1.0svn44723

Paolo86
Posts: 44
Joined: Thu Jul 30, 2009 12:27 pm
Location: Piacenza (Italy)

Post by Paolo86 » Fri Oct 09, 2009 7:23 am

I could test again Bud Tucker.It needs a second pass but I don't know if that would count considering I tested it already once.

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Strangerke
ScummVM Developer
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Location: Belgium

Post by Strangerke » Fri Oct 09, 2009 7:29 am

Hi all, I have fixed the blocking issue in Gobliins 2. Therefore, Gobliins 2 needs retesting. Thanks in advance for your feedback !

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Strangerke
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Location: Belgium

Post by Strangerke » Tue Oct 13, 2009 1:53 pm

Gobliins 2 (v2.01, DOS, CD, English)

Game completed, no problem found.

ScummVM compiled for current 'pre' trunk, MSVC9, WinXP sp3

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Strangerke
ScummVM Developer
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Location: Belgium

Post by Strangerke » Tue Oct 13, 2009 8:36 pm

Lost in Time (v1.10, Windows, French(multi-language))

Game complete, palette issue confirmed #2033882

Same config than above

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ezekiel000
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Location: Surrey, England

Post by ezekiel000 » Tue Oct 13, 2009 9:12 pm

Why hasn't Ween been updated on the wiki as Truus999 tested it a second time a while back.

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clone2727
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Post by clone2727 » Wed Oct 14, 2009 2:21 am

ezekiel000 wrote:Why hasn't Ween been updated on the wiki as Truus999 tested it a second time a while back.
Because RL has taken up most of my time and I missed it. :wink: Adding it now.

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Strangerke
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Post by Strangerke » Wed Oct 14, 2009 8:51 am

Bargon Attack (French, DOS, Floppy)

Game completable, with regression in (skippable) intro #2878717

Same config as above.

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