The End of the Beginning - Release Testing

General chat related to ScummVM, adventure gaming, and so on.

Moderator: ScummVM Team

Post Reply
User avatar
Mataku
Posts: 196
Joined: Tue Apr 21, 2009 3:28 pm

Post by Mataku » Mon Jul 13, 2009 12:26 am

Just finished DOTT (full talkie english version from the DOTT & 'sam and max HTR' CD) on windows XP with 1.0.0svn42358.

No bugs to report. Or perhaps there is one, but i'm not sure if i'm right about this: When Hoagie is putting the blanket on the chimney, the music changes right when you put the blanket. I think it's supposed to change only once we see the people in the house reacting to the fire. Again, not sure, but I remember it like that. Can somebody verify?

Vegan
Posts: 30
Joined: Sun Mar 05, 2006 11:31 am

Post by Vegan » Mon Jul 13, 2009 4:15 am

Finished The Dig on Windows XP, Windows version. The mouse cursor disappeared a couple of times but you could still click on things if you looked for the item text to appear, and then the cursor would reappear. Other than that, all clear.

User avatar
Mataku
Posts: 196
Joined: Tue Apr 21, 2009 3:28 pm

Post by Mataku » Mon Jul 13, 2009 11:19 am

Finished 'Putt Putt Joins the Circus' english windows version with 1.0.0svn42433.
No issues.
Last edited by Mataku on Mon Jul 13, 2009 4:08 pm, edited 1 time in total.

User avatar
Graxer
Posts: 388
Joined: Sat Sep 13, 2008 2:24 pm
Location: Scotland

Post by Graxer » Mon Jul 13, 2009 11:28 am

I have now sucessfully completed "Space Quest I: The Sarien Encounter" (AGI Version) on the Windows version of ScummVM 1.0.0svn42406. (Using Windows XP SP3) The game was the 2.2 1987-05-07 5.25"/3.5"/DOS English version. I didn't encounter any problems during my play through.

Truus999
Posts: 123
Joined: Mon Nov 24, 2008 9:19 pm
Location: Amsterdam, Netherlands

Post by Truus999 » Mon Jul 13, 2009 11:38 am

Hi,

just finished Leather Goddesses of Phobos 2 Dos/English, playing as Zeke. Using ScummVM version 1.0.0svn42406 and playing on Windows XP with SP3.

Cheers,
René

Charlii
Posts: 41
Joined: Tue Dec 25, 2007 8:16 pm

Post by Charlii » Mon Jul 13, 2009 1:31 pm

Tried DoTT, the mac cd version, using ScummVM 1.0.0svn42433 on MacOSX 10.5. The game crashed just as the epilogue was about to start with "ERROR: (90:200:0x6821): Cannot read resource!".

User avatar
sev
ScummVM Lead
Posts: 1973
Joined: Wed Sep 21, 2005 1:06 pm
Contact:

Post by sev » Mon Jul 13, 2009 2:20 pm

Charlii wrote:Tried DoTT, the mac cd version, using ScummVM 1.0.0svn42433 on MacOSX 10.5. The game crashed just as the epilogue was about to start with "ERROR: (90:200:0x6821): Cannot read resource!".
Definitely a bad game data. Recopy from your CD.


Eugene

User avatar
Graxer
Posts: 388
Joined: Sat Sep 13, 2008 2:24 pm
Location: Scotland

Post by Graxer » Mon Jul 13, 2009 3:33 pm

I have now sucessfully completed "Pajama Sam 1: No Need to Hide When It's Dark Outside" on the Windows version of ScummVM 1.0.0svn42433. (Using Windows XP SP3) The game was the English (US), Windows version. I didn't encounter any problems during my play through.

Nikioko
Posts: 269
Joined: Sat Sep 13, 2008 12:35 pm

Post by Nikioko » Mon Jul 13, 2009 3:39 pm

Is it about testing the games with this distinct version? I have completed some of the games with older daily builds.

User avatar
Graxer
Posts: 388
Joined: Sat Sep 13, 2008 2:24 pm
Location: Scotland

Post by Graxer » Mon Jul 13, 2009 3:55 pm

Nikioko wrote:Is it about testing the games with this distinct version? I have completed some of the games with older daily builds.
As far as I know, you have got to be testing each game with the latest daily build. The SVN version number it has been tested with has to be version 1.0.0svnXXXXX. Where the X is the revision number. (Preferably latest, as changes are made on a revision to revision basis)

User avatar
sev
ScummVM Lead
Posts: 1973
Joined: Wed Sep 21, 2005 1:06 pm
Contact:

Post by sev » Mon Jul 13, 2009 4:01 pm

Nikioko wrote:Is it about testing the games with this distinct version? I have completed some of the games with older daily builds.
It depends on the game and the engine. If it was, say, within a week before we announced testing, and with one of the stable engines, then it could qualify. Could you, please, provide the details?


Eugene

User avatar
sev
ScummVM Lead
Posts: 1973
Joined: Wed Sep 21, 2005 1:06 pm
Contact:

Post by sev » Mon Jul 13, 2009 4:04 pm

Graxer wrote:I have now sucessfully completed "Pajama Sam 1: No Need to Hide When It's Dark Outside" on the Windows version of ScummVM 1.0.0svn42433. (Using Windows XP SP3) The game was the English (US), Windows version. I didn't encounter any problems during my play through.
Graxer, an excellent work! Please, continue, you help with it a lot.


Eugene

User avatar
Mataku
Posts: 196
Joined: Tue Apr 21, 2009 3:28 pm

Post by Mataku » Mon Jul 13, 2009 5:08 pm

Just finished Monkey Island 2 English (US)/PC CD version from the 'Money Island Madness' CD. Lite mode. Scummvm 1.0.0svn42433 on Windows XP. No problems.

User avatar
Graxer
Posts: 388
Joined: Sat Sep 13, 2008 2:24 pm
Location: Scotland

Post by Graxer » Mon Jul 13, 2009 5:58 pm

I have now sucessfully completed "Putt-Putt Travels Through Time" on the Windows version of ScummVM 1.0.0svn42433. (Using Windows XP SP3) The game was the English, Windows version. I didn't encounter any problems during my play through.
sev wrote:
Graxer wrote:I have now sucessfully completed "Pajama Sam 1: No Need to Hide When It's Dark Outside" on the Windows version of ScummVM 1.0.0svn42433. (Using Windows XP SP3) The game was the English (US), Windows version. I didn't encounter any problems during my play through.
Graxer, an excellent work! Please, continue, you help with it a lot.

Eugene
No problem. It's good to be able to help!

User avatar
criezy
ScummVM Developer
Posts: 575
Joined: Sat Sep 23, 2006 10:41 am
Location: West Sussex, UK

Post by criezy » Mon Jul 13, 2009 6:55 pm

Completed Lure of the Temptress, DOS french on ScummVM 1.0.0snv42398 MacOS X 10.4 intel.

However I can confirm the bug #2806012 (NPC character got an excess number of pending actions). I got five or six crashes (I don't remember exactly) with that message which is a bit annoying. But after a couple of crashes you just learn to save the game very often.

Post Reply