Status of SCI games

General chat related to ScummVM, adventure gaming, and so on.

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clone2727
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Post by clone2727 »

filipetolhuizen wrote:What happened to SCI? I see it being mentioned in the changelog of SVN builds but I cannot get any title to run.
Are you using a build of the trunk or the 1.0.0 branch? SCI only works in the former.
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ezekiel000
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Post by ezekiel000 »

It won't be in the daily builds until version 1.0 comes out, but you can compile your own version from the svn trunk and turn on all engines which includes unfinished ones like sci.
I think there is a daily build around that includes sci but not the official scummvm ones.
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Post by filipetolhuizen »

Everyday I get a daily build but it's been months that I cannot run SCI games with them.
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clone2727
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Post by clone2727 »

You can always get one from buildbot...
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Post by filipetolhuizen »

What??? a 130MB .exe? :shock:
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LordHoto
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Post by LordHoto »

It is probably full of debug information (maybe even including the statically linked libraries as debug builds). After stripping the binary it is only 12M for me.
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Post by filipetolhuizen »

Doesn't matter, now I got my SCI games working again. Except for Larry 3 that crashed when I tried to look at the golden sign on the begining
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Mataku
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Post by Mataku »

that's so awesome. and i see that the huge trunk file also has the 16-bit graphics enabled. 'Freddi fish 5' never looked so good :P
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clone2727
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Post by clone2727 »

Mataku wrote:that's so awesome. and i see that the huge trunk file also has the 16-bit graphics enabled. 'Freddi fish 5' never looked so good :P
Aw, you didn't like all the psychedelic colors from when it ran in 256 colors? :P
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Post by lwc »

clone2727 wrote:
filipetolhuizen wrote:Everyday I get a daily build but it's been months that I cannot run SCI games with them.
You can always get one from...
But that's for Linux. What if I have Windows?
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LordHoto
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Post by LordHoto »

Actually the link from clone2727 did point to a Windows binary...
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Post by filipetolhuizen »

From http://buildbot.scummvm.org/snapshots/trunk/ you can choose whatever version you're looking for.
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Post by lwc »

LordHoto wrote:Actually the link from clone2727 did point to a Windows binary...
Sorry, I just assumed that tar.bz2 means it's not for Windows...

Wow, it actually works! And even (at least partially) for SC1.0+ games!

Now how can I strip the binary and get rid of the 130 Mb EXE?
Last edited by lwc on Thu Sep 24, 2009 10:51 pm, edited 1 time in total.
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maximus
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Post by maximus »

lwc wrote:
LordHoto wrote:Actually the link from clone2727 did point to a Windows binary...
Sorry, I just assumed that tar.bz2 means it's not for Windows...

Wow, it actually works! And even (at least partially) for SC1.0+ games!

Now how can I strip the binary and get rid the 130 Mb EXE?
http://upx.sourceforge.net/
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LordHoto
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Post by LordHoto »

maximus wrote:
lwc wrote:
Now how can I strip the binary and get rid the 130 Mb EXE?
http://upx.sourceforge.net/
Actually upx is an EXE packer. I don't know whether there's any download for a "strip" (that's the actualy name) tool for Windows, but usually MinGW/MSYS should come with a program called "strip".
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