Future Wars is supported

General chat related to ScummVM, adventure gaming, and so on.

Moderator: ScummVM Team

yaz0r
Posts: 3
Joined: Sun Mar 12, 2006 10:30 pm

Post by yaz0r » Fri Feb 02, 2007 11:40 am

Hi guys,

I wrote the initial implemantion of CinE, and I am very happy to see it now officialy supported by ScummVM.

The engine behind FW and OS is really simple compared to some other engines I've seen, but it was a great challenge to get it working.

FW rely on a bunch of protection checks spreaded all over the game that can render the game incompletable at times. I hope you won't have issues with those.

Right now, I'm considering about leaving the other engine CruisE to the ScummVM team, but that hasn't been decided yet.

If you have any issues with the engine, you can contact me directly on the forum or ask Sev to pass the message on to me. While I'm not realy active anymore in the ScummVM community, I'll be glad if I can help.

yaz0r

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clone2727
Retired
Posts: 1592
Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA

Post by clone2727 » Fri Feb 02, 2007 11:44 am

yaz0r wrote:Right now, I'm considering about leaving the other engine CruisE to the ScummVM team, but that hasn't been decided yet.
How much of CruisE is done?

Hi yaz0r! (btw)

timofonic
Posts: 254
Joined: Thu Jun 01, 2006 2:18 am

Post by timofonic » Thu Feb 15, 2007 12:04 am

Where is yaz0r? Maybe he not reads this forum thread...

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