Ultimate game versions/Ultimate audio versions

General chat related to ScummVM, adventure gaming, and so on.

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LogicDeLuxe
Posts: 432
Joined: Thu Nov 10, 2005 9:54 pm

Post by LogicDeLuxe »

Deano wrote:but what happens when I run a game without MT32 support - what does it then default to?
If it's a General MIDI game, it will be translated to MT-32. If not, ScummVM will select the default device for the game, which should be Adlib or PCjr then. CD Audio has nothing to do with MIDI. In fact the Monkey enhanced CD plays CD audio and has some Adlib SFX tracks in addition to that.

Mixed mode plays MT-32 or General MIDI tracks if available and Adlib tracks if not. Monkey 2 and Indy 4 have many cases where there is only an Adlib version for certain SFX which weren't be played at all when using MT-32 with the original executable.
Deano
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Joined: Mon Dec 05, 2005 9:38 pm

Post by Deano »

Thank you sir.
Great Hierophant
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Joined: Mon Mar 12, 2007 1:44 am

Post by Great Hierophant »

Maniac Mansion:
Best Graphics: Any Enhanced Version
Best Audio: Commodore 64

Zak McKracken:
Best Graphics, Music & Effects : FM-Towns

Indy 3:
Best Graphics: PC VGA (if only for less wasted space)
Best Music & Effects: FM-Towns

Loom
Best Graphics: FM-Towns (protraits are much better than PC VGA version)
Best Music: FM-Towns (PC VGA ties music with speech)
Best Sound Effects: PC VGA

Secret of Monkey Island
Best Graphics: PC CD (FM Towns lacks color for icons)
Best Music: PC CD
Best Effects: FM-Towns

Monkey Island 2 & Indy 4
Best Graphics & Music: PC
Best Effects: FM-Towns
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clone2727
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Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA

Post by clone2727 »

Great Hierophant wrote:Indy 3:
Best Graphics: PC VGA (if only for less wasted space)
But, the FM-Towns version fixes many of the palette issues of some sprites in the PC VGA version (ie. the librarian, the painting on the zeppelin).
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