Happy new ScummVM 0.8.0!

General chat related to ScummVM, adventure gaming, and so on.

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joachimeberhard
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Happy new ScummVM 0.8.0!

Post by joachimeberhard » Sun Oct 30, 2005 4:11 pm

Hooray!

ScummVM 0.8.0 is released!

Thank you a lot for the good work and many many new cool features, my dear ScummVM Team!

Now its time to celebrate by playing some great adventure games!

Happy 0.8.0!

Joachim

pi
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Post by pi » Sun Oct 30, 2005 4:18 pm

Way to go, ScummVM Team! :D

Regards,
pi~

trin
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Location: Berlin, Germany

Post by trin » Sun Oct 30, 2005 4:28 pm

I still waiting for the first "Will ScummVM support .... "-post to appear on the new forums. :)

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Herrscher
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Post by Herrscher » Sun Oct 30, 2005 5:23 pm

trin wrote:I still waiting for the first "Will ScummVM support .... "-post to appear on the new forums. :)
Will ScummVM support Monkey4 in the near future?!?

I'm currently writing an all-platform 3D engine, so... ;)

Just kiddin'... :lol:

syndicman
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Post by syndicman » Sun Oct 30, 2005 5:27 pm

"Will ScummVM support the download from its website ?" :P

While I can't download my favorite app' I'll learn the release notes by heart.
The new forum is beautifull, I hope to see the new site soon. :wink:

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sev
ScummVM Lead
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Post by sev » Sun Oct 30, 2005 6:34 pm

Herrscher wrote: Will ScummVM support Monkey4 in the near future?!?
Join residual subproject of ScummVM. It could potentially support MI4, just nobody is interested in it. It's rewrite of GrimE engine, used for Grim Fandango and MI4.


Eugene

rebelscumm
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Post by rebelscumm » Sun Oct 30, 2005 9:12 pm

keep up the great work guys.

horror
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Post by horror » Sun Oct 30, 2005 9:20 pm

and finally a improved forum :) great work

DaantjUH
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Post by DaantjUH » Sun Oct 30, 2005 11:36 pm

This is great! I never looked into this program "Dont know why" but its great! Im playing Day of the Tentacle right now, amazing job guys!
It runs perfectly, it has been 10+ years i have been playing this game :D

Thanks guys!

O and.. Sweet forum :)

fingolfin
Retired
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Post by fingolfin » Sun Oct 30, 2005 11:46 pm

We're all glad to hear you like the release and the new forum. We have some more things coming up, so I hope you'll like those, too ;-)

Reckless
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Post by Reckless » Tue Nov 01, 2005 2:43 am

Just like to add my thanks and appreciation for the hard work everyone clearly puts into SCUMMVM!

Looking into the crystal ball, I see a new website with a look and feel like this new forum?! ;) :D

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Krest
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Post by Krest » Tue Nov 01, 2005 1:54 pm

Maybe... we'll see what the future brings. :)

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Raziel
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Post by Raziel » Wed Nov 02, 2005 4:53 pm

Thanks a lot for continous great work, guys

Keep on...

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Herrscher
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Post by Herrscher » Wed Nov 02, 2005 9:06 pm

sev wrote:
Herrscher wrote: Will ScummVM support Monkey4 in the near future?!?
Join residual subproject of ScummVM. It could potentially support MI4, just nobody is interested in it. It's rewrite of GrimE engine, used for Grim Fandango and MI4.
Hmm... how complete is it?

"It's rewrite of GrimE engine" <-- That means this thing is completely usable?! :shock:

Or did you want to say "It's the beginning of a rewrite of the GrimE engine"...?!?!

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sev
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Post by sev » Wed Nov 02, 2005 9:52 pm

Herrscher wrote: Hmm... how complete is it?

"It's rewrite of GrimE engine" <-- That means this thing is completely usable?! :shock:
Grim Fandango is playable up to second year and then crashes due to a bug. When that particular bug will be resolved, game will go much further. See Residual page on Wiki and Residual TODO linked from that page.


Eugene

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