Hi! Everyone!

General chat related to ScummVM, adventure gaming, and so on.

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phil2564
Posts: 2
Joined: Wed Jul 26, 2006 12:13 am

Hi! Everyone!

Post by phil2564 »

I am new to this but can anyone tell me where to download scummvm?

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Kaminari
Posts: 274
Joined: Mon Oct 24, 2005 2:25 am
Location: Paris, France
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Post by Kaminari »

Exciting hint: look at the very top of this page.

Which makes me ask: how did you reach this forum?

clem
Posts: 2185
Joined: Mon Oct 31, 2005 11:14 am

Post by clem »

probably the whole post is only used to promote the link to that map site?

influencing google ranking or smtn?

clem

phil2564
Posts: 2
Joined: Wed Jul 26, 2006 12:13 am

Thanks for the help

Post by phil2564 »

Gee guys thanks for the help getting started with SCUMMVM!
I guess this ain't the place for beginners.

Tooplex
Posts: 72
Joined: Mon Jun 26, 2006 5:47 am

Post by Tooplex »

Yeh be more nice to him and explain how to run it!

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MetaFox
Posts: 56
Joined: Mon Oct 31, 2005 10:44 am

Re: Hi! Everyone!

Post by MetaFox »

phil2564 wrote:I am new to this but can anyone tell me where to download scummvm?
http://www.scummvm.org/downloads.php

Florob
Posts: 9
Joined: Tue Nov 01, 2005 3:36 pm

Post by Florob »

Tooplex wrote:Yeh be more nice to him and explain how to run it!
Nobody was/meant to be harsh to him. But if you click on forum the download link is just 10px below, that makes you wonder.

Another 100px below this is a link to documenation and a link to the README (which is also included with the download). Section 5.0 of the README says (oh and this should probably be somewhere near the beginning of the README)
Before you run the engine, you need to put the game's data files in a
directory. The filenames must not be in mixed case on *nix systems
(for example, these are valid names: "monkey2.000", "MONKEY2.000", while
this is a bad one: "Monkey2.000"). If you use a game with speech, the file
monster.sou must reside in the same directory as the data files.

Please note that by default, ScummVM will save games in the directory
it is executed from, so you should refrain from running it from more than
one location. Further information, including how to specify a specific save
directory to avoid this issue, are in section 6.0.

ScummVM can be launched directly by running the executable. In this case,
the built-in launcher will activate. From this, you can add games (click
'Add Game'), or launch games which have already been configured.

ScummVM can also be launched into a game directly using Command Line
arguments -- see the next section.
The documenation section also has a link that tells you what files exactly you need to copy to a directory: http://scummvm.sourceforge.net/document ... =datafiles
(This link should obviously be in Section 5.0 in the README, but sadly isn't)

BTW see this post as both a help on getting started and a pointer to the fact that ScummVM is looking for people to make the documentation better. There have been efforts to do this and a lot of information is spread over README, Wiki, doc directory in SVN and the homepages Documentation section. It just need to be put together in some sane way.

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