Pre-AGI games (TrollVM) support for ScummVM

General chat related to ScummVM, adventure gaming, and so on.

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timofonic
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Post by timofonic »

joachimeberhard wrote:I would also love to see that TrollVM gets integrated into ScummVM. :D
Happy to see I'm not alone and someone from the ScummVM Team is interested.

Do you know any news about that? What about curtcoder?
karsten
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Post by karsten »

He posted a message to the scummvm-devel mailing list asking for wiki write permission: http://sourceforge.net/mailarchive/foru ... um_id=7223

But there was no answer and no progress has been made.
fingolfin
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Post by fingolfin »

You mean there was no *public* answer... :)
timofonic
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Post by timofonic »

fingolfin wrote:You mean there was no *public* answer... :)
Are there work in progress? Why keeping in secret? ;)
Reckless
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Post by Reckless »

Give the guys a break... if/when the engine gets added you'll see a news post stating the support. 'Till then it's sit tight and look forward to the massive release that will be 0.l0 :P
Collector
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Post by Collector »

Reckless wrote:look forward to the massive release that will be 0.l0 :P
Or will that be 1.0?
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saulob
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Post by saulob »

It will be nice to add these games to ScummVM.

I hope that with help he can fix the bugs/sound in the "Winnie the Pooh" game....
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WNivek
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Post by WNivek »

Collector wrote:
Reckless wrote:look forward to the massive release that will be 0.l0 :P
Or will that be 1.0?
Considering the current SVN builds are labeled as 0.10.0SVN, I'm gonna go out on a limb and guess that we're not at 1.0 quite yet. :P
Collector
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Post by Collector »

But, 0.9 > 0.1
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sev
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Post by sev »

Collector wrote:But, 0.9 > 0.1
Oh, do not start it. Think about it. That is NOT a number. Where did you see numbers with 2 decimal points? We are talking about 0.9.1 and 0.10.0 here. And even without third number that is called "major version" and "minor version".


Eugene
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clone2727
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Post by clone2727 »

The Madventurer wrote:
fingolfin wrote:You mean there was no *public* answer... :)
Are there work in progress? Why keeping in secret? ;)
Geez. This is not a secret. This is all accessible to the public
timofonic
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Post by timofonic »

clone2727 wrote:
The Madventurer wrote:
fingolfin wrote:You mean there was no *public* answer... :)
Are there work in progress? Why keeping in secret? ;)
Geez. This is not a secret. This is all accessible to the public
But how? Not in ScummVM or TrollVM code repository...
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sev
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Post by sev »

The Madventurer wrote:But how? Not in ScummVM or TrollVM code repository...
And that's it. The TrollVM author did not respond to e-mails for a while.


Eugene
timofonic
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Post by timofonic »

sev wrote:
The Madventurer wrote:But how? Not in ScummVM or TrollVM code repository...
And that's it. The TrollVM author did not respond to e-mails for a while.


Eugene
I was confused because clone said...
clone2727 wrote:]Geez. This is not a secret. This is all accessible to the public
I was think he was insinuating about some ultra-secret WIP work, like CABAL 8)
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clone2727
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Post by clone2727 »

The Madventurer wrote:I was confused because clone said...
clone2727 wrote:]Geez. This is not a secret. This is all accessible to the public
I was think he was insinuating about some ultra-secret WIP work, like CABAL 8)
I was referring to -devel
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