Civilization II

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Civilization II

Post by melrose » Mon Dec 12, 2016 1:22 pm

Has anyone ever spent thoughts on coding an engine for Sid Meier's outstanding Civ II? Yes, it's not an adventure game, but..

Civ's 16-bit executables aren't friends with 64-bit Microsoft OS's and a lot of peoples' remaining 95/98/XP machines will a near day..

Thanks for reading!

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Post by icanntspell » Tue Dec 13, 2016 7:38 am

There are already some very good open source alternatives for Civ 2. Check out FreeCiv or C-evo.

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Post by LogicDeLuxe » Tue Dec 13, 2016 10:04 am

And there is, which does run on 64 bit Windows too.

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