I knew that as soon as I wrote I did not find ScummVM Linux as good as Windows, I would be asked why.Also I am somewhat interested in your claim that the Linux version does not do as good a job as the Windows version. Are some features missing, some bugs present, or is it just general performances (e.g. cursor lag, some games being slow)? This might not be the thread where to discuss this, but I think we would welcome bug reports and features request on our new shiny bug tracker. Or you could start a new thread on the forum if there is something to discuss.
First of all, let me give you some background. I have been an adventurer ever since the Infocom days and have been using ScummVM Windows for years and years, building up a collection of 100+ ScummVM adventures (all of which, where possible, have complete sets of savegames). When I changed to Linux Mint in June (a complete novice), I found that, sadly, some games did not work in Linux as they had in Windows. Furthermore, as you can imagine, because I have completed so many games, the ones I work on these days use daily versions of engines that are still under development and yet to gain official ScummVM approval. So I do all of this at my own risk - and is also the reason I tend not to submit bugs.
It would be impractical for me to re-test all my adventures - my time and enthusiasm are limited. But I will give you some examples of why I came to the conclusion that I did back then.
1. Amazon - Guardians of Eden bombed out when the start button was clicked. The game was completable on Windows (thanks Dreammaster for your help).
2. Gabriel Knight 1 & Myst - Game data not found on Linux but the games were completable on Windows.
3. I have completed 12 Wintermute games on Windows including all 8 Carol Reed mysteries. But in Carol Reed 10 & 11 (but not the others), the savegames cannot be loaded from the Linux ScummVM menu (as they can in the ScummVM Windows version). Though they can be loaded in-game.
Now I realise that things may have changed in the Linux build since June when I last downloaded it. And I do not believe anyone has worked on Wintermute for a while. So, as for today, I am happier to use the Windows version under Wine. I get working what I can get working - that's life on the bleeding edge. And then wait for the next problem to be solved.
P.S. While on the subject on the bleeding edge, I actually pay a lot of attention to the daily commits page and the bug tracker (for reasons mentioned above). My impression is that the tracker might be shiny and new, but the bugs are getting old. There was a push on bugs just before ScummVM 1.8.0 was released but not many seem to be being sorted out since.
P.P.S. I have just read what I have written above and it feels very 'moany'. Trust me - I am eternally gratefully for all the pleasure the ScummVM team have given me over the years.