Actually, I wanted to ask if it was OK to report issues like these for QfG4. I did look at the bug tracker (where I saw the Revenant problem), but a reply indicated that since it was not officially supported, it didn't seem quite appropriate to clutter the bug tracker with more stuff. Of course, if that's OK then I will start raising bugs (keeping in mind the questions you ask, and obviously providing a savegame file), I was just worried that I might be a bit over-enthusiastic with the reporting.tsoliman wrote:The vagueness of this statement is why this game is a PITA to test. In any other game it is very specific and "good-enough" for a bug report.DarkSoul42 wrote: I actually wonder if I could finish a battle with a Necrotaur by only casting spells. I crash after swinging my sword at one...
But without a savegame to go along with it, there's at least 3 followup questions (if not more):
- Fighter or Paladin?
- New game or import?
- Which necrotaur?
I am not expecting answers here because if you file a bug report you'll attach a savegame (right?)
At any rate, just for the sake of completeness, here is the info for the followup questions (I will also keep in mind it's probably a good idea to provide that info, in case there is a difference between "what the player thinks he knows" and "what the game actually sees") :
- Paladin (but no Reversal spell)
- Imported from QfG3
- Random encounter in the forest (i.e not the ones at the castle gates)
For further specifics : So far I crashed three times after being hit AND then trying to hit a Necrotaur random encounter. I would have to try hitting BEFORE being pushed in a corner to see if there is a difference.