Testing, Testing 1, 2, 3

General chat related to ScummVM, adventure gaming, and so on.

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clone2727
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Post by clone2727 » Tue Jul 01, 2014 3:37 am

apprentice_fu wrote:Operating System: Ubuntu 12.04
Processor?

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Post by apprentice_fu » Tue Jul 01, 2014 4:38 am

clone2727 wrote:
apprentice_fu wrote:Operating System: Ubuntu 12.04
Processor?
Sorry:
x86-64 with 64 Bit OS

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misterhands
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Post by misterhands » Tue Jul 01, 2014 5:19 pm

Game: Voyeur
Game Version: DOS/English
ScummVM Version: 1.8.0git5-g53eee91 (64 bits)
Operating System: Win7 64 bits
Problems: See bugs 6667, 6668 & 6669

Other than that the game is completable.

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LordHoto
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Post by LordHoto » Tue Jul 01, 2014 5:58 pm

misterhands wrote:Game: Voyeur
Game Version: DOS/English
ScummVM Version: 1.8.0git5-g53eee91 (64 bits)
Operating System: Win7 64 bits
Problems: See bugs 6667, 6668 & 6669

Other than that the game is completable.
You should not use 1.8.0git for testing games for 1.7.0. Please use the latest stable nightly for testing.

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misterhands
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Post by misterhands » Tue Jul 01, 2014 8:55 pm

You should not use 1.8.0git for testing games for 1.7.0. Please use the latest stable nightly for testing.
I tried but the Voyeur engine was disabled in 1.7.0pre.
Latest stable nightly has not been updated since March 31, and Voyeur is disabled in these too.

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LordHoto
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Post by LordHoto » Tue Jul 01, 2014 11:03 pm

It should be enabled again in the next nightly. Btw. for Windows we also supply testing builds over here.

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Droole
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Post by Droole » Wed Jul 02, 2014 12:19 pm

Game: Broken Sword: The Shadow of the Templars
Game Version: English Windows
ScummVM Version: 1.7.0git7802-gae26f95 (64-bit)
Operating System: Windows 7 64-bit
Problems: Possible minor graphical glitch: http://i.imgur.com/fGRzFGr.png Part of the sandbags become invisible for a second when you get up. I'm not sure if this is a glitch or if it also happened in the original game. (It happens in Scummvm 1.6.0 too though)
Other than that I noticed no problems.

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clone2727
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Post by clone2727 » Wed Jul 02, 2014 10:55 pm

Droole wrote:http://i.imgur.com/fGRzFGr.png Part of the sandbags become invisible for a second when you get up. I'm not sure if this is a glitch or if it also happened in the original game. (It happens in Scummvm 1.6.0 too though)
Other than that I noticed no problems.
Please, file a bug report.

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Droole
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Post by Droole » Thu Jul 03, 2014 4:50 am

clone2727 wrote:Please, file a bug report.
http://sourceforge.net/p/scummvm/bugs/6674/

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Vorph
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Post by Vorph » Tue Jul 08, 2014 11:25 am

ReTested The Neverhood

Game: The Neverhood
Game Version: Windows/English
ScummVM Version: 1.7.0pre24-gc36867d
Operating System: Windows 7 64Bit

Game is completable, I also read the entire chronicles :roll: and was not able the reproduce issue #6662

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john_doe
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Post by john_doe » Fri Jul 11, 2014 5:32 pm

Excellent, thanks again for testing :)

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Droole
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Post by Droole » Fri Jul 11, 2014 8:20 pm

Game: Indiana Jones and the Last Crusade (EGA/DOS/English) (AdLib)
Game Version: EN v1.0
ScummVM Version: 1.7.0pre24-gc36867d (64-bit)
Operating System: Windows 7 64-bit

Completable. See bugs 6679 and 6680

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clone2727
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Post by clone2727 » Sat Jul 12, 2014 4:11 am

The testing period ended on July 11, 2014. Thanks to all who helped out!

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