Call for testing: Legend of Kyrandia

General chat related to ScummVM, adventure gaming, and so on.

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md5
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Post by md5 » Sat May 06, 2006 2:35 pm

Still can't download kyra.dat - anyone got a mirror for it?

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citizeneman
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Post by citizeneman » Sat May 06, 2006 4:14 pm

So how is the sound coming along? Can you give an estimatation of when the sound will be done?

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LordHoto
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Post by LordHoto » Sat May 06, 2006 5:16 pm

citizeneman wrote:So how is the sound coming along? Can you give an estimatation of when the sound will be done?
They sound should work, what is the problem?

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md5
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Post by md5 » Sat May 06, 2006 5:47 pm

sound effects work just fine, they just sound a bit low in volume

What was the problem with them btw and how did it get fixed?

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LordHoto
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Post by LordHoto » Sat May 06, 2006 7:02 pm

md5 wrote:sound effects work just fine, they just sound a bit low in volume

What was the problem with them btw and how did it get fixed?
Well before we had a MIDI -> Adlib conversion, currently we use the real Adlib tracks if Adlib is selected, but MIDI is atm broken.

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citizeneman
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Post by citizeneman » Sun May 07, 2006 6:14 pm

LordHoto wrote:
citizeneman wrote:So how is the sound coming along? Can you give an estimatation of when the sound will be done?
They sound should work, what is the problem?
Sorry, I was using an old build, because the last time I was here I don't think the sound was working yet.

Ocellot
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Some Difficulties

Post by Ocellot » Sun May 07, 2006 6:29 pm

Hello, I noticed that there was a beta test for the old Kyrandia 1 game, and seeing as I have all 3 on Cd, I though I would help as much as I could to work some of the bugs out. But I find that I can't even start the game at all. Yes, I d/l the data file along with the SVN snapshot, but when I searched the dirctories on the cd, it says that no game was found in the directory. I even tried installing the game and useing the program to search those directories, and still it could not locate the game. Is there something I am doing wrong?

clem
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Re: Some Difficulties

Post by clem » Sun May 07, 2006 11:17 pm

Ocellot wrote:Hello, I noticed that there was a beta test for the old Kyrandia 1 game, and seeing as I have all 3 on Cd, I though I would help as much as I could to work some of the bugs out. But I find that I can't even start the game at all. Yes, I d/l the data file along with the SVN snapshot, but when I searched the dirctories on the cd, it says that no game was found in the directory. I even tried installing the game and useing the program to search those directories, and still it could not locate the game. Is there something I am doing wrong?
it should be the kyrandia 1 directory where all the .pak files are

Ocellot
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Post by Ocellot » Mon May 08, 2006 6:43 pm

Thanks Clem, that helped alot. The sound works fine and everthing. That game runs pretty smooth, although at time it does speed up during certain scenes near the end.

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Dwedit
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Post by Dwedit » Tue May 09, 2006 4:37 am

I can't get past the birthstones puzzle, whatever I do, the game only gives me the same incorrect set of stones. Whenever I consume a stone, the exact same stone respawns somewhere else.
The rubys on the ruby tree also fail to regenerate for me.
The only way I could get past that puzzle was ordering up a Topaz with debug mode.

clem
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Post by clem » Tue May 09, 2006 8:32 am

Dwedit wrote:I can't get past the birthstones puzzle, whatever I do, the game only gives me the same incorrect set of stones. Whenever I consume a stone, the exact same stone respawns somewhere else.
The rubys on the ruby tree also fail to regenerate for me.
The only way I could get past that puzzle was ordering up a Topaz with debug mode.
Odd, I came through there a few days ago and it worked (saved, then reloaded after every incorrect stone though) - might be a shortcoming in the original game scripts

the way I see it there some possibilities to render the game uncompleteable:
- fly to the castle as a unicorn without the key
- consume all (both?) apples or I think you can lose them by throwing them into the cauldron
- somehow destroy all rubies/tulips/blueberries
- possibly this aforementioned gem behaviour

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LordHoto
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Post by LordHoto » Tue May 09, 2006 11:05 am

Dwedit wrote:I can't get past the birthstones puzzle, whatever I do, the game only gives me the same incorrect set of stones. Whenever I consume a stone, the exact same stone respawns somewhere else.
The rubys on the ruby tree also fail to regenerate for me.
The only way I could get past that puzzle was ordering up a Topaz with debug mode.
"incorrect" set of stones? It's random every game FYI. Also if a gem is incorrect it get's spawned at anther place again, also one problem is that sometimes you need to walk a bit around so different stones get 'spawned' in the map (that happens only randomly too, I had some problems too then I just run straight through the game last time) Though that's all a problem of the original game.

Spookyy
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Post by Spookyy » Tue May 09, 2006 4:01 pm

kyra.dat download link does not work. Anyone got an alternative link to get the file?

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LordHoto
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Post by LordHoto » Tue May 09, 2006 4:02 pm

Spookyy wrote:kyra.dat download link does not work. Anyone got an alternative link to get the file?
try it later again, there is no alternative download link.

Malohkan
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Mirror

Post by Malohkan » Tue May 09, 2006 5:46 pm

If someone could be so kind as to email the kyra.dat file to me at Malohkan [at] gamelizard [dot] com I'd be happy to set up a mirror right away on my site and post the link back here. I'm going out of town for about a week this evening so I'm willing to go out of my way to have this with me on my trip :)

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