i just played through full throttle version-b with no problems. it seems to load quicker than version-a and have less stutter. i played with the subs turned on and found no problems.
thanks again! =)
-another world
Search found 116 matches
- Fri Apr 10, 2009 3:42 am
- Forum: Nintendo DS Port
- Topic: Please test! Run Full Throttle and The Dig using slot-2 RAM
- Replies: 142
- Views: 270184
- Wed Apr 08, 2009 12:58 am
- Forum: Nintendo DS Port
- Topic: Please test! Run Full Throttle and The Dig using slot-2 RAM
- Replies: 142
- Views: 270184
- Thu Apr 02, 2009 5:30 am
- Forum: Nintendo DS Port
- Topic: Please test! Run Full Throttle and The Dig using slot-2 RAM
- Replies: 142
- Views: 270184
Full Throttle crashed a few times while trying to pacify the dog in the junkyard, got through it eventually. If it happens again I'll make a note of the error. what flash linker, firmware and msd are you using? i had no errors, got through that part with no problems. i had to replay it a few times ...
- Tue Mar 31, 2009 6:42 pm
- Forum: Nintendo DS Port
- Topic: Please test! Run Full Throttle and The Dig using slot-2 RAM
- Replies: 142
- Views: 270184
As far as I know, even the Not sure about the new EZ flash 3in1+. the psram is the same, 16mb, the nor ram was increased to 64mb. this is due to a lack of 32mb hardware, team ez was forced to upgrade. its all a moot point as the gba can only access 32mb at any one time. however, ez did code a multi...
- Mon Mar 30, 2009 9:51 pm
- Forum: Nintendo DS Port
- Topic: Please test! Run Full Throttle and The Dig using slot-2 RAM
- Replies: 142
- Views: 270184
Thanks to everyone who has tested! I've been burning the midnight oil trying the get the stadium driving section running, and that part of the game uses a huge amount of RAM. I've got it stable until the part where you run around on fire, but I can't make that section work properly, although it is ...
- Mon Mar 30, 2009 1:28 am
- Forum: Nintendo DS Port
- Topic: Please test! Run Full Throttle and The Dig using slot-2 RAM
- Replies: 142
- Views: 270184
- Sun Mar 29, 2009 6:52 am
- Forum: Nintendo DS Port
- Topic: Hardware Recommendations?
- Replies: 5
- Views: 7187
- Sun Mar 29, 2009 2:37 am
- Forum: Nintendo DS Port
- Topic: Please test! Run Full Throttle and The Dig using slot-2 RAM
- Replies: 142
- Views: 270184
- Sat Mar 28, 2009 2:08 am
- Forum: Nintendo DS Port
- Topic: Please test! Run Full Throttle and The Dig using slot-2 RAM
- Replies: 142
- Views: 270184
- Thu Mar 26, 2009 1:18 am
- Forum: Nintendo DS Port
- Topic: Please test! Run Full Throttle and The Dig using slot-2 RAM
- Replies: 142
- Views: 270184
- Wed Mar 18, 2009 6:23 pm
- Forum: Nintendo DS Port
- Topic: Please test! ScummVM DS 0.13.1 beta1 download here!
- Replies: 19
- Views: 30063
In theory, the CD version should behave exactly like the floppy one if you omit voices.rsc and music.rsc. Could you test it without these 2 files? took out the voices.rsc first. game boots almost instantly but freezes up just when the music starts to play after the intro. went back and took out the...
- Wed Mar 18, 2009 8:05 am
- Forum: Nintendo DS Port
- Topic: Please test! ScummVM DS 0.13.1 beta1 download here!
- Replies: 19
- Views: 30063
- Sun Feb 01, 2009 6:12 am
- Forum: Nintendo DS Port
- Topic: Monkey Island 1 - Sound files
- Replies: 7
- Views: 10493
Your files need to be named track01.mp3 (or .ogg or .flacc), track02.mp3 and so on this is partially incorrect information. please do the research before posting in this section. the nds port of scummvm does not, and probably will never support .ogg of flac file types. also mp3 files for the cd mus...
- Sun Jan 18, 2009 10:15 pm
- Forum: Nintendo DS Port
- Topic: FLA -> WAV (Recommend me a conversion tool)
- Replies: 7
- Views: 9109
- Sun Jan 18, 2009 10:15 am
- Forum: Nintendo DS Port
- Topic: FLA -> WAV (Recommend me a conversion tool)
- Replies: 7
- Views: 9109