Search found 3521 matches
- Mon May 22, 2023 11:27 am
- Forum: General Discussion
- Topic: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)
- Replies: 8
- Views: 18128
Re: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)
I think it would be great if places like GOG and Steam bundled DREAMM with the LucasArts games, because then they'd be forced to include the original executables (not just the data files, as they sometimes do) as well. Because without those there is, of course, no way to ever compare ScummVM to the ...
- Sun Apr 30, 2023 3:32 pm
- Forum: Help and Support
- Topic: MT-32 Emulation Sounds Weird
- Replies: 3
- Views: 1450
Re: MT-32 Emulation Sounds Weird
Also of interest, this does not seem to happen in ScummVM 2.6.1 (even with MIDI Gain set to 3.03). ScummVM 2.7.0 and 2.8git dailies do have the issue. There was indeed a regression caused by a Sam & Max-related commit made about half a year ago. A fix for this was committed earlier today. (Not ...
- Sat Apr 29, 2023 8:01 am
- Forum: Help and Support
- Topic: MT-32 Emulation Sounds Weird
- Replies: 3
- Views: 1450
- Wed Apr 05, 2023 5:24 am
- Forum: Help and Support
- Topic: DOS games with Amiga sound
- Replies: 2
- Views: 1386
Re: DOS games with Amiga sound
Is there any possibility to swap music from Amiga version or I just need to get Amiga version and run it instead? For example Indy Atlantis? I don't have the Amiga version of Fate of Atlantis (come to think of it, I own hardly any Amiga versions) but judging by longplays on YouTube, for this partic...
- Mon Mar 13, 2023 12:53 pm
- Forum: Help and Support
- Topic: Dart game at Holmes Scalpel game
- Replies: 4
- Views: 2371
Re: Dart game at Holmes Scalpel game
I have some difficulties with the dart game in the pub. Can you somehow skip this? I don't want to play that thing! After all, this is an adventure and not a skill game if it is not possible to skip, maybe there is a game for it? :?: Yes there is. As long as you're playing on a PC (or Mac as well p...
- Tue Mar 07, 2023 12:33 pm
- Forum: The Junkyard
- Topic: Game Requests (Mostly Scholastic)
- Replies: 4
- Views: 7759
Re: Game Requests (Mostly Scholastic)
Beavis and Butthead Do-U Apparently that one uses the same engine as Duckman: The Graphic Adventures of a Private Dick, but I have no idea how much is missing for it to actually be supported. (Probably quite a bit, since there is so little mention of it.) And there hasn't been much activity on that...
- Sun Mar 05, 2023 5:31 pm
- Forum: General Discussion
- Topic: Amazon: Guardians of Eden
- Replies: 10
- Views: 3914
Re: Amazon: Guardians of Eden
No, it doesn't. The sub-engine for Amazon is based on a disassembly I did of a PC CD talkie version I had, as I recall. As far as I can remember, I never saw any special code for a SuperVGA mode in it. So it may have been dropped for that release. My CD version, as well as the one GOG sells, have t...
- Thu Jan 26, 2023 7:05 pm
- Forum: Help and Support
- Topic: Simon the Sorcerer - Merge Talkie with Subtitles
- Replies: 24
- Views: 10882
Re: Simon the Sorcerer - Merge Talkie with Subtitles
I don't know much about AGOS, the engine that powers Simon the Sorcerer, but I thought the subtitles were baked into the game scripts themselves, i.e. not separated from the game logic. Which would imply that there's no subtitles file that can just be replaced. I don't have the anniversary edition, ...
- Wed Jan 04, 2023 10:47 am
- Forum: Help and Support
- Topic: The Feeble Files - Bird on the hill cannot be shot down.
- Replies: 1
- Views: 1222
Re: The Feeble Files - Bird on the hill cannot be shot down.
I want to shoot the animal with the combat robot, but this just doesn't work. The combat robot says "target acquired" only with the rockets but nothing happens. Waited for a minute and nothing happened in this time. The robot does not want to use the other weapons. I wasn't able to reprod...
- Wed Dec 28, 2022 11:38 am
- Forum: The Junkyard
- Topic: WildMIDI support?
- Replies: 3
- Views: 6501
- Wed Dec 28, 2022 9:33 am
- Forum: The Junkyard
- Topic: WildMIDI support?
- Replies: 3
- Views: 6501
Re: WildMIDI support?
https://github.com/Mindwerks/wildmidi Would it be feasible to support the WildMIDI API as software MIDI player for low end systems? I'm not sure. I get the impression that it's more focused on handling an entire MIDI file at a time, not parsing MIDI events as they happen, so it might not be an easy...
- Sat Sep 24, 2022 2:41 pm
- Forum: Android Port
- Topic: Saves from 2.6.0 are not working on the ScummVM from Play Store
- Replies: 4
- Views: 6234
Re: Saves from 2.6.0 are not working on the ScummVM from Play Store
It's always been the case (at least with the SCUMM engine) that savegames from older versions generally work with newer versions, but not the other way around. I doubt that will change. This doesn't neessarily happen every new version, but whenever the format of savegames changes, the version number...
- Tue Sep 20, 2022 7:19 am
- Forum: Help and Support
- Topic: "Inca II" in ScummVM
- Replies: 8
- Views: 2067
Re: "Inca II" in ScummVM
It seems that my version of "Inca II" is not recognized by ScummVM... I have the US floppy box version 1.0 dated 18.03.1994. Adding a detection entry should be simple enough, I guess... but the game isn't really supported. (From what I understand, there's a bunch of hard-coded stuff in th...
- Wed Sep 07, 2022 5:22 am
- Forum: General Discussion
- Topic: Your Must-Play Adventure Games in ScummVM?
- Replies: 10
- Views: 12981
Re: Your Must-Play Adventure Games in ScummVM?
- Loom (EGA) - preferrable with the orchestral soundtrack Oooh, someone uses that feature now. Cool! 8) Day of the Tentacle is one of my favorites, partly because of how well designed I think it is. It could so easily have become over-reliant on detailed knowledge of American history... and I suppo...
- Fri Aug 26, 2022 12:15 pm
- Forum: General Discussion
- Topic: Loom & Indy3 PC EGA, What's the difference between versions A, B & C?
- Replies: 10
- Views: 5463
Re: Loom & Indy3 PC EGA, What's the difference between versions A, B & C?
Yeah, I wonder if all the translation teams had access to the full scripts with permission to adapt them, or just the raw text without much context. I guess it probably varied. Recently someone pointed me to this article, about a cancelled Swedish version of The Secret of Monkey Island: https://spe...