I've only tried Loom (the only FM Towns game I own), and ran into a scrolling glitch during the intro. A known bug, apparently?
Search found 3521 matches
- Wed Nov 01, 2023 8:18 am
- Forum: General Discussion
- Topic: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)
- Replies: 8
- Views: 18118
Re: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)
- Mon Oct 23, 2023 6:51 pm
- Forum: General Discussion
- Topic: Upscale EGA
- Replies: 3
- Views: 15642
Re: Upscale EGA
I could be wrong, but I don't think that particular upscaling has ever been part of ScummVM.
- Wed Oct 11, 2023 6:18 pm
- Forum: General Discussion
- Topic: Loom in 16 undithered colours or B&W?
- Replies: 17
- Views: 19323
Re: Loom in 16 undithered colours or B&W?
Another two years, and two things have changed: ScummVM now has easy access to the classic Mac fonts. I got tired of having to caveat everything I say about Indiana Jones and the Last Crusade with "but it's not implemented yet". So there's now another pull request , this time for implement...
- Mon Sep 18, 2023 10:12 am
- Forum: General Discussion
- Topic: Anyone know if it's possible to extract Loom's CDDA.SOU?
- Replies: 39
- Views: 50303
Re: Anyone know if it's possible to extract Loom's CDDA.SOU?
Theoretically, one could translate the spoken texts, but whether that is worth the effort... Possible yes, but as you say it sounds like a lot of effort. The easiest would probably be to make sure that timing of the translated lines match the original, like when a movie is dubbed into another langu...
- Thu Sep 14, 2023 8:06 am
- Forum: General Discussion
- Topic: Anyone know if it's possible to extract Loom's CDDA.SOU?
- Replies: 39
- Views: 50303
Re: Anyone know if it's possible to extract Loom's CDDA.SOU?
Does anyone know if there is a tool to extract the audio files? I only found XXX, but I can't get it to work. https://github.com/symm/LAAExtract I could be wrong, but I think CDDA.SOU in Loom, like the audio track from the CD version, is one single audio file where the game tells which parts of it ...
- Tue Sep 12, 2023 2:46 pm
- Forum: Help and Support
- Topic: Is there an ideal Playback Adjustment for the Loom CD?
- Replies: 1
- Views: 6086
Re: Is there an ideal Playback Adjustment for the Loom CD?
Does anyone who’s experimented with the CD version of Loom know of an ideal (or close to it) spot for the audio playback adjustment? The way the audio file is organised, however, indicates there will always be some degree of cutting off or track overlap. When I added the setting, I compared the rip...
- Sat Aug 26, 2023 2:36 pm
- Forum: General Discussion
- Topic: Newbie with questions
- Replies: 8
- Views: 8160
Re: Newbie with questions
Anyway, I was told I could use ScummVM as a program to play my new game. I have absolutely no idea how to use the software, this is completely new to me, but I am also eager to learn and to play my new game!! I don't own any of the Manhunter games myself, but I assume the ScummVM wiki page about it...
- Tue Aug 22, 2023 6:31 am
- Forum: The Junkyard
- Topic: Ripper Support
- Replies: 1
- Views: 11459
Re: Ripper Support
I was just wondering if there are any plans, or if it's been discussed, about adding support for the Ripper adventure game with Christopher Walken? I'm looking at picking up a copy some time and noticed it's not listed under the supported games list yet. The game worked well in DOSBox when I tried ...
- Thu Aug 17, 2023 7:50 am
- Forum: Help and Support
- Topic: Missing wintermute.zip
- Replies: 1
- Views: 5208
Re: Missing wintermute.zip
When starting the white chamber (which I had in my backlog for ages) in Scummvm on archlinux compiled with the latest code from master, it notifies the absence of wintermute.zip. Can't find this standalone file anywhere on this site. It should be part of the ScummVM source code: dists/engine-data/w...
- Mon Jul 24, 2023 9:12 pm
- Forum: Help and Support
- Topic: Replacement for "What is" in the first generation of SCUMM
- Replies: 6
- Views: 6414
Re: Replacement for "What is" in the first generation of SCUMM
I hoped to find something like this pseudo-code: MouseOver(object) { if (SCUMMGame._version > 3 || verb=="What is") UpdateSentenceWith(object); else // do nothing } The point I was trying to make was that you'd probably only find one small part of the puzzle in the ScummVM C++ code. The e...
- Mon Jul 24, 2023 6:27 am
- Forum: Help and Support
- Topic: Replacement for "What is" in the first generation of SCUMM
- Replies: 6
- Views: 6414
Re: Replacement for "What is" in the first generation of SCUMM
Q1: Is there an easy way how to change it? I dug through the source code of SCUMMVM and it seems it is handled somewhere in engines\scumm\input.cpp, but I have not found the exact spot yet. Is there already a custom build that does that? If I understand things correctly the "what is" feat...
- Fri Jul 14, 2023 5:41 am
- Forum: Help and Support
- Topic: How to backup scummvm and all games
- Replies: 2
- Views: 5403
Re: How to backup scummvm and all games
Can someone please give me detailed instructions on how to backup scummvm games that are already installed on scummvm? Thanks! I'm a newcomer so, not sure how to proceed. Much appreciation!! I haven't done this myself, and I'm not on Windows, but I guess the two most important things to find are th...
- Sun Jun 18, 2023 6:50 am
- Forum: Help and Support
- Topic: Restore Music Bug: Simon the Sorcerer
- Replies: 1
- Views: 5088
Re: Restore Music Bug: Simon the Sorcerer
I actually like the "bugged" tracks in Simon the Sorcerer that ScummVM played in older versions; is there any way to restore them to that state? I don't remember what you mean by the older "bugged" tracks. The only thing I can think of is playing the MT-32 music without remappin...
- Mon Jun 12, 2023 5:31 am
- Forum: The Junkyard
- Topic: Any of these possible Emeral City Confidental
- Replies: 3
- Views: 6168
Re: Any of these possible Emeral City Confidental
I believe the versions of AGS used for Kathy Rain (pre-Director's cut) and Whispers of a Machine are on GitHub: https://github.com/josthas?tab=repositories
But I don't know how different they are compared to the version ScummVM implements.
- Sun Jun 04, 2023 9:12 am
- Forum: General Discussion
- Topic: There's that name again. Matia. What's going on here?
- Replies: 10
- Views: 8246
Re: There's that name again. Matia. What's going on here?
Unfortunately while Russian versions of "Reah" and "Schizm" launch fine, the text is not readable. GOG's version of Schizm includes Russian subtitles (enabled by changing the game's language setting), and those seem to work. At least to my untrained eye. scummvm-00005.png scummv...