Search found 301 matches
- Thu May 27, 2010 12:09 am
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: GP2X Wiz port still stuck on 1.0.0?
- Replies: 13
- Views: 28231
Hey, thought I'd ask if you've had any luck in seeing another Wiz in your hands just yet? :) Apart from that, I'd be quite interested in trying out a 1.1.1 build if it's still possible. Would like to test a few things out, after all. You could always PM me if you'd rather not do a public link. Thanks.
- Sun May 09, 2010 11:38 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: GP2X Wiz port still stuck on 1.0.0?
- Replies: 13
- Views: 28231
GP2X Wiz port still stuck on 1.0.0?
Is there any particular problem that's preventing this from being synced up-to-date with the GP2X Fx00 version?
I'm aware there are SVN builds, but then I don't know if those are Wiz-compatible.
I'm aware there are SVN builds, but then I don't know if those are Wiz-compatible.
- Thu May 06, 2010 10:26 am
- Forum: General Discussion
- Topic: A question about some source code bits and bobs
- Replies: 4
- Views: 2299
A question about some source code bits and bobs
Looking through the ScummVM source lately, I felt the need to ask a couple of questions... engines\gob\inter_v1.cpp: // Skipping the copy protection screen in Gobliiins if (!_vm->_copyProtection && (_vm->getGameType() == kGameTypeGob1) && &...
- Mon May 03, 2010 1:57 pm
- Forum: The Junkyard
- Topic: Le Fetiche Maya free from DotEmu
- Replies: 6
- Views: 4934
- Sun May 02, 2010 12:06 pm
- Forum: The Junkyard
- Topic: Is anyone able to access FileLibrary.com?
- Replies: 9
- Views: 6576
- Thu Apr 29, 2010 7:27 pm
- Forum: General Discussion
- Topic: looking for an old game....
- Replies: 24
- Views: 16555
- Thu Apr 29, 2010 5:36 pm
- Forum: The Junkyard
- Topic: Is anyone able to access FileLibrary.com?
- Replies: 9
- Views: 6576
Also, I felt it was partly related as I need the playfate.zip off of there to determine whether it's the rare V73 version I've been trying to find a complete version of. v73? What versioning are you talking about? http://forum.scummvm.org/viewtopic.php?p=52874#52874 http://forum.scummvm.org/viewtop...
- Thu Apr 29, 2010 4:17 pm
- Forum: The Junkyard
- Topic: Is anyone able to access FileLibrary.com?
- Replies: 9
- Views: 6576
Many apologies, I assumed General Discussion was just that - general discussion. Also, I felt it was partly related as I need the playfate.zip off of there to determine whether it's the rare V73 version I've been trying to find a complete version of. Now I fear that it being in the Junkyard means th...
- Thu Apr 29, 2010 2:19 am
- Forum: The Junkyard
- Topic: Is anyone able to access FileLibrary.com?
- Replies: 9
- Views: 6576
- Thu Apr 29, 2010 12:47 am
- Forum: The Junkyard
- Topic: Is anyone able to access FileLibrary.com?
- Replies: 9
- Views: 6576
Is anyone able to access FileLibrary.com?
I'm starting to suspect something is up. It seems like it's down, but according to this Google Cache it was up and running last week? I'm pretty sure I checked it on that day and couldn't get through. Have they restricted access to certain regions? It's annoying me cos' there's one zip file on there...
- Wed Apr 28, 2010 9:29 pm
- Forum: General Discussion
- Topic: Theory on MONSTER.SOU differences re: compression
- Replies: 5
- Views: 3054
- Mon Apr 26, 2010 10:52 pm
- Forum: General Discussion
- Topic: Theory on MONSTER.SOU differences re: compression
- Replies: 5
- Views: 3054
Theory on MONSTER.SOU differences re: compression
While trying to get FOA's MONSTER.SOU down to the smallest size possible for the N64 port (as I'm assuming there's a max cart size limit somehow), I've noticed how difficult it is to get the data files, the ogg'd speech file and the N64 binary all under 64Mbytes. Yet I had no problems at all with DO...
- Sun Apr 25, 2010 8:07 pm
- Forum: General Discussion
- Topic: Why does ScummVM still use 256-colours for fullscreen?
- Replies: 4
- Views: 3011
Well, maybe I'm wrong about it - but I'm just going by the assumption that (I'm pretty sure from past usage) when getting out of fullscreen the display would garble colours of pink, light blue and green for a split second before returning to Windows - a common trait I've seen with apps coming out of...
- Sun Apr 25, 2010 6:17 pm
- Forum: General Discussion
- Topic: Why does ScummVM still use 256-colours for fullscreen?
- Replies: 4
- Views: 3011
Why does ScummVM still use 256-colours for fullscreen?
I don't really like to play ScummVM in fullscreen under Windows atm because of its tendency to refresh my monitor's display so that it can change the refresh rate/Hz setting, switch my display to 256-colour mode, and possibly align the game display incorrectly so that I have to go to my monitor's se...
- Sun Apr 25, 2010 4:16 pm
- Forum: iPhone Port
- Topic: How do you install SVN builds onto your device?
- Replies: 0
- Views: 8459
How do you install SVN builds onto your device?
I'm not too sure if the UrbanFanatics repo hosts SVN builds or not, and I notice the download at BuildBot is in .tar.bz2 format rather than deb format.
Is it really as simple as extracting the archive and copying it over to your device or am I meant to do something else?
Is it really as simple as extracting the archive and copying it over to your device or am I meant to do something else?