Search found 30 matches
- Fri Jun 24, 2011 8:18 pm
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 1 released
- Replies: 17
- Views: 29007
Years ago, I was looking for any software that might help me with my eternity AGI-gameproject, I kept downloading everything I stumbled upon. That's when I found Visual AGI Picture Editor. I had such great hopes for Visual AGI IDE Möller was developing with Gustav Wennerholm, there was a screenshot ...
- Wed Jun 22, 2011 11:25 am
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 1 released
- Replies: 17
- Views: 29007
- Mon Jun 20, 2011 11:27 am
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 1 released
- Replies: 17
- Views: 29007
What are your thoughts on the current look and feel of PICEDIT? I deliberately tried to make it look like the original Sierra AGI interpreter, which includes the behaviour and appearance of the menu, and the screen dimensions. I've been wondering if I should give up trying to add more options to my...
- Sun Jun 19, 2011 7:33 am
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 1 released
- Replies: 17
- Views: 29007
Do you have other examples of original Sierra AGI pictures that don't work? Or was it only fan made pictures that you noticed did not work too well? I haven't tested too many Sierra AGI pictures which all worked fine, thus I've only noticed this occurring with pictures I've made (by converting .pcx...
- Sun Jun 19, 2011 5:47 am
- Forum: Fangame Creation
- Topic: PICEDIT 1.3 Milestone 1 released
- Replies: 17
- Views: 29007
Wow, amazing, right click not setting tool to none, makes everything so much smoother and dual mode is welcome addition, makes picture priority editing very easy. PICEDIT is truely the AGI tool for 2010s! Feature requests * Full screen? Maybe as preview too but at least as possibility to maximize PI...
- Sat Apr 02, 2011 8:17 pm
- Forum: Fangame Creation
- Topic: Power Bluxy Episode 3 is up!
- Replies: 2
- Views: 16385
- Sat Dec 18, 2010 8:20 am
- Forum: Fangame Creation
- Topic: New Java version of PICEDIT (AGI Picture Editor)
- Replies: 16
- Views: 29848
- Sat Dec 18, 2010 6:49 am
- Forum: Fangame Creation
- Topic: New Java version of PICEDIT (AGI Picture Editor)
- Replies: 16
- Views: 29848
- Thu Dec 16, 2010 7:17 pm
- Forum: Fangame Creation
- Topic: New Java version of PICEDIT (AGI Picture Editor)
- Replies: 16
- Views: 29848
Are the keyboard shortcuts not working (as listed in the help page)? If not then that would be a bug. Those keyboard shortcuts you mention should already be working. There are actually two keyboard shortcuts for each tool, e.g. for Line there is l and f1. I'll investigate this. Hehee, my bad, yet t...
- Wed Dec 15, 2010 12:00 pm
- Forum: Fangame Creation
- Topic: New Java version of PICEDIT (AGI Picture Editor)
- Replies: 16
- Views: 29848
Working with the PICEDIT is otherwise pleasant, if we forget the that after using a tool (right clicking to stop using it), one has to reselect the tool one used/select a new one. Maybe an option that right clicking does not unselect the currently used tool but just stops using it could be added? Ke...
- Wed Dec 15, 2010 10:39 am
- Forum: Fangame Creation
- Topic: SCI / AGI Links
- Replies: 11
- Views: 34877
SCI / AGI Links
While the Mega-Tokyo forums content's fate remains unknown, here's a thread about useful links. Feel free to contribute. AGI AGI Development Site - Tutorials, articles, software agifans - Home of many useful applications and the Ruby Cast, one of the first fanmade AGI-games AGI Programmer's Wiki AGI...
- Tue Dec 14, 2010 6:20 pm
- Forum: Fangame Creation
- Topic: New Java version of PICEDIT (AGI Picture Editor)
- Replies: 16
- Views: 29848
Once upon time there was a new picture editor being designed, known as APE which derived, if I recall correctly, from Another Picture Editor. It had website and all but all I was able to find now was the one screenshot of it from AGIDev.com. APE was able to display both Visual and Priority-screen si...
- Tue Dec 14, 2010 8:28 am
- Forum: Fangame Creation
- Topic: New Java version of PICEDIT (AGI Picture Editor)
- Replies: 16
- Views: 29848
Good timing, after Chris Cromer's messageboard gave up the ghost, I suspected this might be the end of AGI community. The new java PICEDIT works just fine, and doubling the size from the original is good idea, yet it's still kind of small with 1920x1080, thus is there any chance of putting some opti...
- Sun Oct 24, 2010 10:06 pm
- Forum: General Discussion
- Topic: AGI Mouse-game behaviour
- Replies: 6
- Views: 3382
sact , could you please post a feature request about mouse behavior? Eugene ScummVM should interpret left mouse button as 1, right mouse button as 2, both left and right mousebuttons pressed simultaneously as 3, middle button (scroll wheel) as 4, just like in AGI Mouse, and if possible, support scr...
- Sun Oct 24, 2010 12:19 am
- Forum: General Discussion
- Topic: AGI Mouse-game behaviour
- Replies: 6
- Views: 3382
AGI Mouse-game behaviour
I have noticed when mousebuttons are pressed, not only mousebutton variable 27 reacts but also variable 19 which is dedicated for "key pressed on the keyboard". Apparently v19 reacts to scroll wheel as well. While support for scroll wheel is welcome, couldn't all changes in mouse buttons b...