Search found 567 matches
- Sat Nov 13, 2010 6:42 pm
- Forum: General Discussion
- Topic: What made old 'sound' so good - and why is it hard to get?
- Replies: 45
- Views: 28213
I guess destructive audio compression will not go away soon. Heavy traffic sites (like YouTube) will continue to opt for it. Personal music collections can go destructive compression free on a large scale as soon as we hit the Peta-Byte harddisks and the Tera-Byte phones. I wouldn't see the point of...
- Fri Nov 12, 2010 6:40 am
- Forum: General Discussion
- Topic: What made old 'sound' so good - and why is it hard to get?
- Replies: 45
- Views: 28213
Audio as a whole seems to be simply thrown on the back burner of technological advancements in this day and age. Everyone's concentrating on graphics and processing power. Audio is in a stunted state. Nobody cares about fidelity or quality anymore in sound. That is because currently it is trivial t...
- Sun Nov 07, 2010 12:21 am
- Forum: General Discussion
- Topic: Speed in SCI games
- Replies: 11
- Views: 5886
Cool. Is it possible to add a throttler modifier in future versions? If you would do this as a global feature and not as a tested-and-tuned-for-every-game feature, you will have a major usability trap on your hands. People will put the delay on very-low to walk around as fast as possible. But then ...
- Sun Oct 24, 2010 10:18 pm
- Forum: Help and Support
- Topic: Minimize scummvm windows problem, and disabled mouse on top
- Replies: 3
- Views: 3802
- Sat Oct 23, 2010 11:48 pm
- Forum: Help and Support
- Topic: Supressing the console window
- Replies: 22
- Views: 13912
Well, the mandatory command-prompt window (It's Windows so lets call it that) is only kind of semi-useful now. If a crash or force-quit event happens it disappears. So in effect it shows you why stuff is going A BIT wrong, but not why stuff is going A LOT wrong. Completely suppressing it by default ...
- Fri Oct 22, 2010 6:27 am
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 495585
What's holding up the freewaring? An obscure legal situation. I believe one of the devs mentioned that the rights appear to be in limbo. Due to bankruptcy, corporate takeovers, incomplete contract clauses, deaths and untraceable individuals, it can become impossible to establish who to ask about th...
- Tue Oct 19, 2010 3:19 pm
- Forum: General Discussion
- Topic: UK and US versions of Discworld games
- Replies: 4
- Views: 3325
- Fri Oct 15, 2010 10:22 pm
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 435
- Views: 475424
- Fri Oct 15, 2010 7:07 am
- Forum: Help and Support
- Topic: Need help for Broken Sword Resolution!!!!
- Replies: 2
- Views: 2121
Yes, someone is doing it, and he talks about it on his blog here (with pictures!).
- Thu Oct 14, 2010 6:40 am
- Forum: Help and Support
- Topic: ScummVM; Windows 7; Real MT-32 - Help?
- Replies: 7
- Views: 5034
Can't help you unfortunately. I just have some suggestions. Mention whether your Windows is 32bit/64 bit and whether the ScummVM version you are trying to use is 32/64bit. Also give examples of games that fail to use MT-32. I believe sound engines can not only be broken globally but also on a per-ga...
- Sat Oct 09, 2010 10:56 pm
- Forum: Help and Support
- Topic: Ubuntu: Minimize while in fullscreen mode
- Replies: 7
- Views: 6269
WoW had (or at least when I played it) an even better solution. You could/can run the game in a fullsize borderless window. It looks exactly like fullscreen, when you alt-tab out you get the Windows-ui as an overlay over WoW. Running the game like that would eat some performance, but was multi-monit...
- Thu Oct 07, 2010 9:18 am
- Forum: General Discussion
- Topic: Stumped - Decoding Tinsel/Discworld 2 Music - Python Script
- Replies: 5
- Views: 3581
A point of clarification: the graph is the raw sample output from the conversion, and not from the encoded *.WAV. (The error lies in the decoding of the ADPCM data.) This may or may not be relevant. Officially wav is just a container format. In many cases it can be just PCM with a header slapped on...
- Thu Oct 07, 2010 7:15 am
- Forum: General Discussion
- Topic: Stumped - Decoding Tinsel/Discworld 2 Music - Python Script
- Replies: 5
- Views: 3581
Re: Stumped - Decoding Tinsel/Discworld 2 Music - Python Scr
Wave seems offset from the y-axis, The way the y-offset is bad in your graph suggests a conversion mistake between unsigned and two's complement. Especially the middle part where zero tends to be the floor value instead of the average value. 8bit/sample wav's use unsigned values and 16bit/sample wa...
- Thu Oct 07, 2010 7:01 am
- Forum: Help and Support
- Topic: Linux - Black Flashing Screen on Scumm start up
- Replies: 7
- Views: 3277
- Thu Oct 07, 2010 6:31 am
- Forum: Help and Support
- Topic: Extremely slow mouse in fullscreen - Ubuntu 10.10
- Replies: 3
- Views: 3448
What is your video card chip manufacturer and model? (Intel, ATI, NVidia) Do you know what drivers are used (in case of ATI and NVidia there are open source and proprietary drivers)? What resolution is your screen? On what resolution scaler (1x, 2x or 3x) with what game does the problem occur? Have ...