Search found 567 matches

by bobdevis
Sat Nov 13, 2010 6:42 pm
Forum: General Discussion
Topic: What made old 'sound' so good - and why is it hard to get?
Replies: 45
Views: 28213

I guess destructive audio compression will not go away soon. Heavy traffic sites (like YouTube) will continue to opt for it. Personal music collections can go destructive compression free on a large scale as soon as we hit the Peta-Byte harddisks and the Tera-Byte phones. I wouldn't see the point of...
by bobdevis
Fri Nov 12, 2010 6:40 am
Forum: General Discussion
Topic: What made old 'sound' so good - and why is it hard to get?
Replies: 45
Views: 28213

Audio as a whole seems to be simply thrown on the back burner of technological advancements in this day and age. Everyone's concentrating on graphics and processing power. Audio is in a stunted state. Nobody cares about fidelity or quality anymore in sound. That is because currently it is trivial t...
by bobdevis
Sun Nov 07, 2010 12:21 am
Forum: General Discussion
Topic: Speed in SCI games
Replies: 11
Views: 5886

Cool. Is it possible to add a throttler modifier in future versions? If you would do this as a global feature and not as a tested-and-tuned-for-every-game feature, you will have a major usability trap on your hands. People will put the delay on very-low to walk around as fast as possible. But then ...
by bobdevis
Sun Oct 24, 2010 10:18 pm
Forum: Help and Support
Topic: Minimize scummvm windows problem, and disabled mouse on top
Replies: 3
Views: 3802

If you get yourself in a situation where you can't run ScummVM at all, you can remove the "C:\Users\[user]\AppData\Roaming\ScummVM" file to reset all the saved variables. (AppData may be a hidden directory) ---- I'm not sure that having both the 64 bit version and the 32 bit version both i...
by bobdevis
Sat Oct 23, 2010 11:48 pm
Forum: Help and Support
Topic: Supressing the console window
Replies: 22
Views: 13912

Well, the mandatory command-prompt window (It's Windows so lets call it that) is only kind of semi-useful now. If a crash or force-quit event happens it disappears. So in effect it shows you why stuff is going A BIT wrong, but not why stuff is going A LOT wrong. Completely suppressing it by default ...
by bobdevis
Fri Oct 22, 2010 6:27 am
Forum: General Discussion
Topic: Discworld
Replies: 484
Views: 495585

What's holding up the freewaring? An obscure legal situation. I believe one of the devs mentioned that the rights appear to be in limbo. Due to bankruptcy, corporate takeovers, incomplete contract clauses, deaths and untraceable individuals, it can become impossible to establish who to ask about th...
by bobdevis
Tue Oct 19, 2010 3:19 pm
Forum: General Discussion
Topic: UK and US versions of Discworld games
Replies: 4
Views: 3325

The UK/International title is "Discworld II: Missing Presumed...!?"
The North America title is "Discworld II: Mortality Bytes!"

Anyone any idea why they renamed it? Has "Missing Presumed" some negative slant or alternative meaning for Americans?
by bobdevis
Fri Oct 15, 2010 10:22 pm
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 435
Views: 475424

If you care about text adventures, pick up some JavaScript skills and make it run in-browser.
It would be a perfect first-real-project kind of thing for an aspiring programmer.....
by bobdevis
Fri Oct 15, 2010 7:07 am
Forum: Help and Support
Topic: Need help for Broken Sword Resolution!!!!
Replies: 2
Views: 2121

Yes, someone is doing it, and he talks about it on his blog here (with pictures!).
by bobdevis
Thu Oct 14, 2010 6:40 am
Forum: Help and Support
Topic: ScummVM; Windows 7; Real MT-32 - Help?
Replies: 7
Views: 5034

Can't help you unfortunately. I just have some suggestions. Mention whether your Windows is 32bit/64 bit and whether the ScummVM version you are trying to use is 32/64bit. Also give examples of games that fail to use MT-32. I believe sound engines can not only be broken globally but also on a per-ga...
by bobdevis
Sat Oct 09, 2010 10:56 pm
Forum: Help and Support
Topic: Ubuntu: Minimize while in fullscreen mode
Replies: 7
Views: 6269

WoW had (or at least when I played it) an even better solution. You could/can run the game in a fullsize borderless window. It looks exactly like fullscreen, when you alt-tab out you get the Windows-ui as an overlay over WoW. Running the game like that would eat some performance, but was multi-monit...
by bobdevis
Thu Oct 07, 2010 9:18 am
Forum: General Discussion
Topic: Stumped - Decoding Tinsel/Discworld 2 Music - Python Script
Replies: 5
Views: 3581

A point of clarification: the graph is the raw sample output from the conversion, and not from the encoded *.WAV. (The error lies in the decoding of the ADPCM data.) This may or may not be relevant. Officially wav is just a container format. In many cases it can be just PCM with a header slapped on...
by bobdevis
Thu Oct 07, 2010 7:15 am
Forum: General Discussion
Topic: Stumped - Decoding Tinsel/Discworld 2 Music - Python Script
Replies: 5
Views: 3581

Re: Stumped - Decoding Tinsel/Discworld 2 Music - Python Scr

Wave seems offset from the y-axis, The way the y-offset is bad in your graph suggests a conversion mistake between unsigned and two's complement. Especially the middle part where zero tends to be the floor value instead of the average value. 8bit/sample wav's use unsigned values and 16bit/sample wa...
by bobdevis
Thu Oct 07, 2010 7:01 am
Forum: Help and Support
Topic: Linux - Black Flashing Screen on Scumm start up
Replies: 7
Views: 3277

Does this occur when you run ScummVM in fullscreen or windowed mode, or both?
by bobdevis
Thu Oct 07, 2010 6:31 am
Forum: Help and Support
Topic: Extremely slow mouse in fullscreen - Ubuntu 10.10
Replies: 3
Views: 3448

What is your video card chip manufacturer and model? (Intel, ATI, NVidia) Do you know what drivers are used (in case of ATI and NVidia there are open source and proprietary drivers)? What resolution is your screen? On what resolution scaler (1x, 2x or 3x) with what game does the problem occur? Have ...