Search found 40 matches

by AReim1982
Tue Dec 19, 2017 10:27 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

by AReim1982
Thu Apr 06, 2017 1:43 pm
Forum: Wii Port
Topic: Keyboard support?
Replies: 82
Views: 166987

@rorysl:
Try the following Version (1.9), it uses a newer DevKit + Libs:
-> http://forums.scummvm.org/viewtopic.php?t=13357
by AReim1982
Fri Feb 24, 2017 1:09 pm
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

@Rikcahrd: Some month ago I wrote a converter for the Sword25 engine to shrink the resolution to 640x480 and convert the pixelformat to RGB565. The video output is not a problem anymore, but I get "out of memory" errors. The WII doesn't have enough ram (~64MB) and the cpu is maybe not fast...
by AReim1982
Mon Feb 06, 2017 1:05 pm
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

Update! -> !OLD! http://www.mediafire.com/file/y01mvf9yadu9bq9/scummvm-1.9.0-wii-b3.zip News: - updated toolchain: devkitPPC R28 + LibOGC 1.8.16 + LibFAT 1.1.0 - updated libraries: Freetype 2.7, Jpeg 9B, LibPNG 1.5.28, ZLib 1.2.11, FLAC 1.2.1, LibMAD 0.15.1b, Tremor - support for Z-Vision engine (Z...
by AReim1982
Sat Feb 04, 2017 1:11 pm
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

@xunga:
Discworld works, but in newer ScummVM versions you also have to copy the "drivers"-subfolder from your game-disk.
-> http://wiki.scummvm.org/index.php/Datafiles#Discworld
by AReim1982
Fri Dec 23, 2016 10:21 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

I have compiled a new binary from the ScummVM 1.9.0 source. You can download my latest binary here:
-> !OLD! http://www.mediafire.com/file/y01mvf9ya ... wii-b3.zip

Thank you for testing.
by AReim1982
Wed Feb 18, 2015 3:25 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

I have compiled a new binary from the ScummVM 1.7.0 source. You can download my latest binary here: -> http://www.mediafire.com/download/bsyxil7u9sxazz3/scummvm-1.7.0-wii-b1.zip Thank you for testing. Is the above still the latest build with all the fixes discussed in this thread included or do the...
by AReim1982
Mon Dec 15, 2014 3:17 pm
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

@MusicallyInspired:
MT-32 emulation has only worked before ScummVM version 1.5. That was already discussed in that thread:
-> http://forums.scummvm.org/viewtopic.php ... 62a3f85281
by AReim1982
Thu Oct 23, 2014 6:31 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

Yesterday evening I tested my changes on King's Quest V and King's Quest VI. Now all keys seems to work. Later I will open a pull request on GitHub.
by AReim1982
Wed Oct 22, 2014 7:05 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

@KillDashNin9: I made some changes on the code. But I don't own some SCI Games. Could you please try this binary out: -> http://www.mediafire.com/download/q2rbziq01emciqa/scummvm-1.7.0-wii-b2.zip Thanks for the changes. However, according to ScummVM's GPL licence, you also need to attach your chang...
by AReim1982
Tue Oct 21, 2014 2:31 pm
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

@KillDashNin9:
I made some changes on the code. But I don't own some SCI Games. Could you please try this binary out:
-> http://www.mediafire.com/download/q2rbz ... wii-b2.zip
by AReim1982
Wed Oct 01, 2014 9:35 am
Forum: Wii Port
Topic: Soundfonts not working.
Replies: 1
Views: 16629

The Wii should be strong enough to handle soundfonts. But the library: FluidSynth is currently not compilable for the Wii.
by AReim1982
Wed Aug 06, 2014 8:21 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

I have compiled a new binary from the ScummVM 1.7.0 source. You can download my latest binary here:
-> http://www.mediafire.com/download/bsyxi ... wii-b1.zip

Thank you for testing.
by AReim1982
Wed Jul 30, 2014 9:02 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

@digitall:
I thought that dhewg did not work on the Wii-port/Wii-scene anymore for years. Maybe there should be more than one Wii-porter.
by AReim1982
Tue Jul 29, 2014 2:22 pm
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 163341

@digitall:
What we have to do when we want to release v1.7 for wii???