Search found 110 matches
- Fri Jul 10, 2009 5:30 am
- Forum: General Discussion
- Topic: ResidualVM Homepage Graphic Error
- Replies: 8
- Views: 11676
I think that would happen because the height of that section is based on the What is residual box and if your screen is too wide the box will be smaller as less text wrapping is needed to contain all the text. And the screenshot box is aligned to the bottom of the what is residual box meaning it ov...
- Sat Jun 20, 2009 10:55 am
- Forum: General Discussion
- Topic: Is updating needed?
- Replies: 26
- Views: 34485
- Fri Jun 19, 2009 5:45 pm
- Forum: General Discussion
- Topic: Engines in ResidualVMVM
- Replies: 41
- Views: 48332
- Thu Jun 18, 2009 4:27 pm
- Forum: General Discussion
- Topic: Is updating needed?
- Replies: 26
- Views: 34485
- Thu Jun 18, 2009 2:13 pm
- Forum: General Discussion
- Topic: Is updating needed?
- Replies: 26
- Views: 34485
- Fri Jun 05, 2009 10:37 am
- Forum: General Discussion
- Topic: Build error and source adaption on a port
- Replies: 11
- Views: 14013
- Fri Jun 05, 2009 10:30 am
- Forum: General Discussion
- Topic: Build error and source adaption on a port
- Replies: 11
- Views: 14013
- Fri Jun 05, 2009 6:53 am
- Forum: General Discussion
- Topic: Build error and source adaption on a port
- Replies: 11
- Views: 14013
- Wed May 27, 2009 10:08 am
- Forum: General Discussion
- Topic: Running Grim Fandango with the new multiple-engine code?
- Replies: 3
- Views: 7094
- Tue May 26, 2009 6:51 pm
- Forum: General Discussion
- Topic: Final Fantasy Q-Gears engine
- Replies: 3
- Views: 6744
- Tue May 26, 2009 6:38 pm
- Forum: General Discussion
- Topic: Engines in ResidualVMVM
- Replies: 41
- Views: 48332
ResidualVM is hungry for new engines
ResidualVM now can import more engines. So we are welcome volunters who willing implement or port engine for existing 3D game. For now there are three suggested engines to port into residual. TWIN-E and FITD are mentioned in a forum earlier. Both this engines besides port it need also continued work...
- Thu May 21, 2009 5:15 pm
- Forum: General Discussion
- Topic: simon the Sorcerer 3d
- Replies: 5
- Views: 10975
Re: simon the Sorcerer 3d
scummvm will never support simon 3d.shachark1 wrote:hi
i have the games series games of simon the Sorcerer 1+2+3d
i want to know that in the furure simon the Sorcerer 3d will Compatible to rsidual project & scummvm project?
thanks
ResidualVM however if someone implement it but chances are low.
- Sun May 17, 2009 10:46 am
- Forum: General Discussion
- Topic: TWIN engine (was poll)
- Replies: 52
- Views: 90504
To be honest, so was Indiana Jones and the Fate of Atlantis in ScummVM with its fighting mechanics. It has been quite popular. I never played LBA, does it have action seqences or they are part of normal game like run, shot, hide ? How action elements looks like ? The action isn't in sequences, but ...
- Sun May 17, 2009 9:57 am
- Forum: General Discussion
- Topic: TWIN engine (was poll)
- Replies: 52
- Views: 90504
why isn't there a forth option like: it's ACTION ADVENTURE for crying out loud. To be honest, so was Indiana Jones and the Fate of Atlantis in ScummVM with its fighting mechanics. It has been quite popular. I never played LBA, does it have action seqences or they are part of normal game like run, s...
- Sun May 17, 2009 9:50 am
- Forum: General Discussion
- Topic: TWIN engine (was poll)
- Replies: 52
- Views: 90504