Search found 950 matches

by criezy
Wed Oct 25, 2023 10:10 am
Forum: Help and Support
Topic: Audio Issue. WASAPI can't initialize audio client
Replies: 16
Views: 21768

Re: Audio Issue. WASAPI can't initialize audio client

There was a similar issue fixed in SDL 2.28: https://github.com/libsdl-org/SDL/issues/7478 I am not sure which SDL version is shipped with the Windows release of ScummVM, but since 2.28 is only a few months old, I suspect we are using an older version. So it's possible that using SDL 2.28 will fix t...
by criezy
Thu Sep 28, 2023 12:19 pm
Forum: General Discussion
Topic: Hosting the music.rsc from inherit the earth?
Replies: 11
Views: 16575

Re: Hosting the music.rsc from inherit the earth?

Avatrunei wrote: Thu Sep 28, 2023 11:37 am I have looked online for backups but there isn't one. Not even in archive.org.
It is available on archive.org's wayback machine. For example: https://web.archive.org/web/20160730021 ... teupd2.exe
by criezy
Wed Sep 27, 2023 7:53 pm
Forum: Help and Support
Topic: Drascula - the Vampire strikes back - wrong dat File
Replies: 4
Views: 8356

Re: Drascula - the Vampire strikes back - wrong dat File

Hello, I have problems starting the game Drascula with ScummVM. At the start, the report comes that the .dat file is 4.0 and not the expected 6.0 Version. I would like to know where I can download the right .dat file. Can someone help me with it? :?: Normally the file is distributed with ScummVM. F...
by criezy
Thu Sep 21, 2023 1:16 pm
Forum: The Junkyard
Topic: Buried in Time (Journeyman Project 2)
Replies: 33
Views: 36533

Re: Buried in Time (Journeyman Project 2)

I mean you're saying it's insanity, but where is the insanity here of simply manually logging into the Pi, copying the files over directly? I cannot speak for Eugene, but I think you misunderstood what he wrote. The way I am reading it, he was not objecting to the way to get the files to the Pi. We...
by criezy
Mon Sep 18, 2023 4:55 pm
Forum: Help and Support
Topic: Loom and The Dig "Steam" versions.
Replies: 15
Views: 26741

Re: Loom and The Dig "Steam" versions.

Your solution a) is the one we suggest. We do support playing the Steam version of the game, but as you noticed one of the data file is embedded into the executable, which means we need access to that executable. This is why the folder that contains that executable needs to be used for detection, an...
by criezy
Thu Aug 24, 2023 7:28 pm
Forum: Help and Support
Topic: Myst 3: Exile and shaders not working.
Replies: 2
Views: 7995

Re: Myst 3: Exile and shaders not working.

LavaDrop wrote: Thu Aug 24, 2023 6:30 pm Are there any limitations for using shaders?
Yes, they only work with 2D games (and Myst 3 is 3D).
by criezy
Wed Aug 16, 2023 9:52 am
Forum: Help and Support
Topic: Elvira Mistress of the Dark AMIGA FX sounds buggy
Replies: 1
Views: 6953

Re: Elvira Mistress of the Dark AMIGA FX sounds buggy

ScummVM does not emulate a computer (it is not an emulator), so it does not, and cannot have an option to be slowed down. Also you seem to mix up screen refresh rate (typically 50Hz or 60Hz) with CPU clock rate (for example ~7MHz for the Motorola 68000 found in the Amiga 1000), and with audio sample...
by criezy
Mon Jul 24, 2023 5:39 pm
Forum: The Junkyard
Topic: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)
Replies: 156
Views: 363414

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

But if ScummVM could implement a basic form of FSR on final frames This may already be available. As far as I know FSR is nothing more than a shader, and since the 2.7.0 release, shaders can be used in ScummVM to scale games. However there are different types of shaders and different languages in w...
by criezy
Fri Jul 07, 2023 4:16 pm
Forum: Help and Support
Topic: Prisoners of Ice & The Orion Conspiracy
Replies: 2
Views: 9629

Re: Prisoners of Ice & The Orion Conspiracy

This is covered in FAQ 3.1.2: https://docs.scummvm.org/en/v2.7.0/help/faq.html#will-scummvm-support-other-games-in-the-future If you have a lot of free time, know or want to learn reverse engineering, and have the motivation to work on adding support for those games, you can join our Discord to get ...
by criezy
Mon Jun 19, 2023 8:50 pm
Forum: General Discussion
Topic: Do NOT work Star Trek: 25th Anniversary and Star Trek: Judgment Rites
Replies: 7
Views: 9974

Re: Do NOT work Star Trek: 25th Anniversary and Star Trek: Judgment Rites

This is expected since neither game is supported (which is why they are not listed in the ScummVM 2.7.0 compatibility list . There is an engine being worked on for both games (https://wiki.scummvm.org/index.php?title=Startrek) but you will need to be patient as it may take times until it is complete...
by criezy
Thu May 25, 2023 10:17 pm
Forum: Help and Support
Topic: How to get Autostart working on the Mac in 2023
Replies: 7
Views: 2361

Re: How to get Autostart working on the Mac in 2023

I tried using the "stable" daily build, and indeed it doesn't work. I think the implementation may be incomplete in branch-2-7. I will need to check this. But it worked as expected using the "latest" daily build, which is good news. Here are the steps I used to create a bundle th...
by criezy
Wed May 24, 2023 5:29 pm
Forum: Help and Support
Topic: How to get Autostart working on the Mac in 2023
Replies: 7
Views: 2361

Re: How to get Autostart working on the Mac in 2023

Given the last few lines, the issue might be related to this note from the documentation: Note that modifying a signed bundle will invalidate the signature. So the bundle needs to be signed again after for example adding a game folder inside the ScummVM.app bundle. I think our daily builds are ad-ho...
by criezy
Tue May 23, 2023 9:46 pm
Forum: Help and Support
Topic: How to get Autostart working on the Mac in 2023
Replies: 7
Views: 2361

Re: How to get Autostart working on the Mac in 2023

First, which version of ScummVM are you using? The autostart feature is new and not present in ScummVM 2.7.0. So you need to use a daily build or build ScummVM yourself from the latest code. Your scummvm-autorun file is also probably incorrect. When using a relative path in the command line, it is r...
by criezy
Mon May 22, 2023 9:15 am
Forum: Help and Support
Topic: Unable to configure ScummVm with Steam Deck
Replies: 3
Views: 1459

Re: Unable to configure ScummVm with Steam Deck

Your issue might be that by default disk access is restricted for flatpak applications (which is I think the version you get when using Discovery). From https://forums.scummvm.org/viewtopic.php?p=96854#p96854 One thing that isn't required but I did for convenience was add Micro SD and home directory...
by criezy
Sun May 14, 2023 3:29 pm
Forum: Help and Support
Topic: libvpx
Replies: 3
Views: 1744

Re: libvpx

SLUDGE
It is used at least in The secret of the tremendous corporation, but possibly also in other games.