Same here, seems to be a regression
Could you post your md5sum (should be in the console when you try to add the game)
{"ac2game.dat", 0, "hexnumbers", numbers},
Or even better, report it to the bugtracker
Search found 1522 matches
- Sat Nov 25, 2023 8:10 am
- Forum: Help and Support
- Topic: Big Fish Games versions of the Blackwell Games Not Recognized
- Replies: 3
- Views: 4079
- Thu Nov 23, 2023 2:21 pm
- Forum: Help and Support
- Topic: No Speech in The Dig on old 32Bit Notebook MX Linux ScummVM 2.7.0
- Replies: 12
- Views: 35672
Re: No Speech in The Dig on old 32Bit Notebook MX Linux ScummVM 2.7.0
if your old notebook has it's own cd drive, than that might be your culprit...those drives weaken and the older they get the more error prone.
You were just unlucky to hit one of those error readings with the game cd
glad you got it sorted
You were just unlucky to hit one of those error readings with the game cd
glad you got it sorted
- Tue Nov 21, 2023 4:36 pm
- Forum: Help and Support
- Topic: No Speech in The Dig on old 32Bit Notebook MX Linux ScummVM 2.7.0
- Replies: 12
- Views: 35672
Re: No Speech in The Dig on old 32Bit Notebook MX Linux ScummVM 2.7.0
There is no mentioning of The Dig in your log...
Could you post one after starting the game?
You can ESC skip through the intro until the spaceship comes up, soon after there will be voice acting
Oh and make double sure there is a file called "DIGVOICE.BUN" in your game path
Could you post one after starting the game?
You can ESC skip through the intro until the spaceship comes up, soon after there will be voice acting
Oh and make double sure there is a file called "DIGVOICE.BUN" in your game path
- Sat Nov 04, 2023 7:27 am
- Forum: General Discussion
- Topic: Hail to the kingdom!
- Replies: 3
- Views: 8175
Re: Hail to the kingdom!
@Jorpho
Personal interest and little bit of SM, i assume
/me runs
Personal interest and little bit of SM, i assume
/me runs
- Sun Oct 08, 2023 9:31 pm
- Forum: Fangame Creation
- Topic: How to check resources?
- Replies: 3
- Views: 40032
Re: How to check resources?
Distribution as in
- different versions of the same game (DOS, Windows, Mac, Linux etc.)...then most probably yes
- different games, then most probably no
- different versions of the same game (DOS, Windows, Mac, Linux etc.)...then most probably yes
- different games, then most probably no
- Fri Oct 06, 2023 11:45 pm
- Forum: Fangame Creation
- Topic: How to check resources?
- Replies: 3
- Views: 40032
Re: How to check resources?
Maybe check for existance of resource.xxx files through md5sum?
- Tue Oct 03, 2023 8:38 pm
- Forum: General Discussion
- Topic: Pajama Sam 1 (Steam) intermittent soft-lock
- Replies: 3
- Views: 12097
Re: Pajama Sam 1 (Steam) intermittent soft-lock
Apparently, this bug has finally been fixed, but is not live yet (daily builds feature the fix, though)
I'd love to say "Keep your apps updated, kids", but it's too early for that
I'd love to say "Keep your apps updated, kids", but it's too early for that
- Mon Sep 25, 2023 6:54 am
- Forum: Help and Support
- Topic: Can't find required data files for running Tony Tough
- Replies: 2
- Views: 7696
- Sat Aug 26, 2023 11:23 am
- Forum: General Discussion
- Topic: Is FFMpeg the future?
- Replies: 0
- Views: 125231
Is FFMpeg the future?
Just curious.
Some of ScummVMs dependencies are already eol, but found a "new" life as part of FFMpeg.
Would ScummVM benefit from using FFMpeg code or would low end targets suffer?
Thank you
Some of ScummVMs dependencies are already eol, but found a "new" life as part of FFMpeg.
Would ScummVM benefit from using FFMpeg code or would low end targets suffer?
Thank you
- Tue Aug 08, 2023 8:23 pm
- Forum: The Junkyard
- Topic: Some tests on Big Endian AmigaOS4
- Replies: 4
- Views: 11646
Re: Some tests on Big Endian AmigaOS4
Hey Raziel, I'm the dev who contated you via PM about the PR that Pretorian linked Don't worry, test it when you have time... actually following latest development I don't even know if the PR will be merged So sorry for forgetting, will have to rearrange my notes :-/ I'll do the tests this weekend ...
- Sun Aug 06, 2023 7:18 am
- Forum: The Junkyard
- Topic: Some tests on Big Endian AmigaOS4
- Replies: 4
- Views: 11646
Re: Some tests on Big Endian AmigaOS4
@Preatorian
Got it, will do as soon as I'm back home (for real this time)
Got it, will do as soon as I'm back home (for real this time)
- Fri Aug 04, 2023 9:19 pm
- Forum: The Junkyard
- Topic: Some tests on Big Endian AmigaOS4
- Replies: 4
- Views: 11646
Some tests on Big Endian AmigaOS4
Hey there,
I was asked a few days ago to test a branch on Big Endian AmigaOS4...I *think* it had to do with the AGS engine.
Unfortunately I lost the details and completely forgot what it was I should have done.
Dear dev in question, please remind me and sorry for the troubles
Thank you
I was asked a few days ago to test a branch on Big Endian AmigaOS4...I *think* it had to do with the AGS engine.
Unfortunately I lost the details and completely forgot what it was I should have done.
Dear dev in question, please remind me and sorry for the troubles
Thank you
- Fri Jul 07, 2023 2:20 pm
- Forum: Help and Support
- Topic: Prisoners of Ice & The Orion Conspiracy
- Replies: 2
- Views: 9678
Re: Prisoners of Ice & The Orion Conspiracy
You can't as they are not supported See here (Orion) and here (Prisoner) There are out-of-tree engines available, but i don't know the state of them. Maybe someone else knows more. In summary: You can't play games just because you have the data files, this is not DosBox, it needs a dedicated person ...
- Thu Jun 22, 2023 12:00 pm
- Forum: General Discussion
- Topic: Kings Quest 7 (VII) cant enlarge Troll King at the end of Chapter 4: Will the Real Troll King Please Stand Up?
- Replies: 8
- Views: 10753
Re: Kings Quest 7 (VII) cant enlarge Troll King at the end of Chapter 4: Will the Real Troll King Please Stand Up?
Add a new suffix ".zip" to your save file and attach it.
- Sat Jun 10, 2023 12:54 pm
- Forum: Help and Support
- Topic: Shaders for videos?
- Replies: 1
- Views: 4111
Shaders for videos?
Does something like this exists?
Ingame gfx work fine with shaders, but especially early "real life" movies woven into games have aged poorly.
Could those be enhanced too?
Thank you
Ingame gfx work fine with shaders, but especially early "real life" movies woven into games have aged poorly.
Could those be enhanced too?
Thank you