The root cause of this issue was a bug in Windows Terminal itself: https://github.com/microsoft/terminal/issues/14416
I just tested with the latest Windows Terminal Preview and this restores the correct behavior.
Search found 178 matches
- Tue Feb 28, 2023 8:36 am
- Forum: General Discussion
- Topic: --no-console not working anymore?
- Replies: 7
- Views: 3281
- Sun Feb 26, 2023 9:31 pm
- Forum: General Discussion
- Topic: --no-console not working anymore?
- Replies: 7
- Views: 3281
Re: --no-console not working anymore?
Ah, yes, then MIcrosoft did change how the console is handled in general. This is some sort of recurring theme - the console handling tends to break every few Windows releases. It is not entirely uncommon that this feature breaks, but we'll have to investigate - this issue is always pretty labor int...
- Sun Feb 26, 2023 9:23 pm
- Forum: General Discussion
- Topic: --no-console not working anymore?
- Replies: 7
- Views: 3281
Re: --no-console not working anymore?
Do you use the "old" console host or the new Windows Terminal one? For Windows Terminal, indeed it doesn't seem to work for me anymore.
- Sun Feb 26, 2023 8:31 pm
- Forum: General Discussion
- Topic: ScummVM 2.7.0: “The Real Slim Shader”
- Replies: 20
- Views: 36772
ScummVM 2.7.0: “The Real Slim Shader”
May I have your attention, please? May I have your attention, please? We are proud to announce the first release of the year 2023. Please welcome ScummVM 2.7.0 – “The Real Slim Shader”. New games Once again, the number of available games increased substantially thanks to new engines, as well as inc...
- Sun Feb 26, 2023 2:14 pm
- Forum: General Discussion
- Topic: --no-console not working anymore?
- Replies: 7
- Views: 3281
Re: --no-console not working anymore?
I just checked with the upcoming ScummVM 2.7.0.
When I use the --no-console option, the console host window flashes for a brief moment and then closes. However, I am still on the "old" console host because I don't like the new Windows Terminal, so behavior might be different there.
When I use the --no-console option, the console host window flashes for a brief moment and then closes. However, I am still on the "old" console host because I don't like the new Windows Terminal, so behavior might be different there.
- Sun Feb 05, 2023 11:44 am
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 608449
Re: Better Music for GM ScummVM (and DOSBox) games
The file is still available through archive.org:
https://web.archive.org/web/20180603220 ... sc/UHD3.7z
Lothar
https://web.archive.org/web/20180603220 ... sc/UHD3.7z
Lothar
- Fri Feb 03, 2023 7:50 pm
- Forum: General Discussion
- Topic: ScummVM 2.7.0: Call for testing!
- Replies: 0
- Views: 20488
ScummVM 2.7.0: Call for testing!
A few months have passed since we released ScummVM 2.6.1. The time has come for yet another release! Our lovely developers added support, yet again, for a bunch of new ancient games that require testing: Soldier Boyz GLK Scott Adams Interactive Fiction games (C64 and ZX Spectrum) GLK Scott Adams adv...
- Sat Jan 28, 2023 6:49 pm
- Forum: Help and Support
- Topic: How to view my bug reports (including closed reports)?
- Replies: 1
- Views: 1411
Re: How to view my bug reports (including closed reports)?
You can do this with a custom query, e.g. start with the URL
https://bugs.scummvm.org/query?status=c ... &reporter=
and then add your username after "reporter=".
https://bugs.scummvm.org/query?status=c ... &reporter=
and then add your username after "reporter=".
- Fri Jan 27, 2023 7:53 pm
- Forum: Help and Support
- Topic: ISO files
- Replies: 1
- Views: 3164
Re: ISO files
Indeed, ISO images are not directly supported in ScummVM. You are supposed to copy your _original_ media to your machine and run it from there.
There are no plans to add ISO support to ScummVM.
There are no plans to add ISO support to ScummVM.
- Sun Jan 15, 2023 10:52 pm
- Forum: General Discussion
- Topic: A conversation with Lucasfilm Games alumnus and SCUMM legend Brad Taylor!
- Replies: 1
- Views: 1467
Re: A conversation with Lucasfilm Games alumnus and SCUMM legend Brad Taylor!
Thank you for this interview and all those amazing insights
- Sun Jan 15, 2023 10:51 pm
- Forum: Help and Support
- Topic: monkey4 game ID not supported
- Replies: 10
- Views: 9433
Re: monkey4 game ID not supported
It looks like whatever version is on the snap store (it seems unlikely to me that they'd put a development build there, but I can't say 100% sure), it does not have EMI support as the message states. The Ubuntu Snap store contains two versions: The current stable release (which is installed by defa...
- Tue Nov 01, 2022 6:22 am
- Forum: Help and Support
- Topic: mt32 not working on sierra games
- Replies: 4
- Views: 1271
Re: mt32 not working on sierra games
You are most likely missing the MT-32 ROMs you need to dump from a real Roland MT-32 device.
Please refer to https://docs.scummvm.org/en/v2.6.1/adva ... -emulation.
Please refer to https://docs.scummvm.org/en/v2.6.1/adva ... -emulation.
- Mon Oct 31, 2022 6:12 pm
- Forum: General Discussion
- Topic: ScummVM 2.6.1 “Incremental Escapism” is here!
- Replies: 0
- Views: 19442
ScummVM 2.6.1 “Incremental Escapism” is here!
Escapism increases with yet another ScummVM release! The ScummVM Team is thrilled to announce the immediate availability of ScummVM 2.6.1. ScummVM 2.6.1 is a maintenance release mainly focused on improving the new features and engines we introduced in our previous release. This update includes upgra...
- Sat Oct 29, 2022 7:21 pm
- Forum: Help and Support
- Topic: Escape from Monkey Island ctd on loading game
- Replies: 2
- Views: 1142
Re: Escape from Monkey Island ctd on loading game
Running ScummVM via WINE is basically one of the most unsupported things ever ;-) I wouldn't be surprised if this is caused by some OpenGL issues. Since there are no RPM builds available, is using FlatPak or Snap an option for you? We offer packages for both distribution platforms on our website: ht...
- Sat Oct 22, 2022 8:35 am
- Forum: Help and Support
- Topic: Discworld Inventory Trading Issue/Possible Bug?
- Replies: 7
- Views: 4720
Re: Discworld Inventory Trading Issue/Possible Bug?
Yep, that bug got fixed for the 2.6.1 release - so the next release that is coming out soon(tm) will also include this bugfix.