Search found 2249 matches
- Mon Apr 11, 2016 9:06 am
- Forum: Help and Support
- Topic: Animation speed in Lucasfilm games
- Replies: 7
- Views: 6218
- Mon Apr 11, 2016 7:37 am
- Forum: General Discussion
- Topic: Explore the Myst library
- Replies: 13
- Views: 8800
- Tue Mar 08, 2016 2:07 am
- Forum: The Junkyard
- Topic: Beavis and Butt-head Do U
- Replies: 8
- Views: 20303
Re: Beavis and Butt-head Do U
Yes, it's an in-progress game engineJohnnyLurg wrote:Is this sequel to Beavis and Butt-head in Virtual Stupidity being worked on for ScummVM?
- Thu Feb 18, 2016 11:37 pm
- Forum: Help and Support
- Topic: Can ScummVM print/dump a readable SCI script?
- Replies: 2
- Views: 2819
It's not garbage, you're getting the compiled script file.
The easiest thing to do would be to use the SV (Sierra Viewer) tool. You can get it here:
http://sciprogramming.com/community/ind ... pic=1535.0
The easiest thing to do would be to use the SV (Sierra Viewer) tool. You can get it here:
http://sciprogramming.com/community/ind ... pic=1535.0
- Sun Feb 14, 2016 9:17 pm
- Forum: General Discussion
- Topic: ScummVM Release 1.8.0 Testing is Starting
- Replies: 75
- Views: 307376
- Wed Feb 10, 2016 11:51 am
- Forum: General Discussion
- Topic: Access a world of Amazons
- Replies: 12
- Views: 8327
- Sat Jan 23, 2016 12:53 am
- Forum: General Discussion
- Topic: The labyrinth must be destroyed!
- Replies: 5
- Views: 4481
The labyrinth must be destroyed!
While aboard the subway, your train car is sucked into an alternate dimension, a labyrinth that spans the space-time continuum. Its creator, Daedalus, is forced to oversee its construction by the evil King Minos, who wants to use it to invade and conquer all times and places. Daedalus pleads for the...
- Tue Jan 12, 2016 7:21 am
- Forum: iPhone Port
- Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
- Replies: 138
- Views: 141814
Support for SCI32 games is disabled in stable versions, as that's still a work in progress. Some recent changes to the SCI engine would break if SCI32 support was not enabled. ok, understood, thank you :) is SCI32 responsible for space quest 6, kings quest 7, phantasmagoria and the like? All Sierra...
- Mon Jan 11, 2016 11:21 am
- Forum: iPhone Port
- Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
- Replies: 138
- Views: 141814
- Mon Jan 11, 2016 11:20 am
- Forum: General Discussion
- Topic: Lure of the Temptress - catastrophic path finding
- Replies: 29
- Views: 11438
Regarding the issue with the other characters: that is how the original behaved. Characters would block exits quite often. So, unfortunately that's not a bug. Theoretically, we could allow the hero to walk past other characters, but that could lead to other issues. I'm not sure about the issue with ...
- Sun Jan 10, 2016 6:45 pm
- Forum: iPhone Port
- Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
- Replies: 138
- Views: 141814
- Sun Jan 03, 2016 7:23 pm
- Forum: Other Ports
- Topic: SCUMMVM ported to CYGWIN
- Replies: 5
- Views: 10038
Good question Support for Cygwin was dropped 6 years ago (in 2009), in this commit: https://github.com/scummvm/scummvm/commit/5ef85a20ed3cf419f527ab064853da3ce4c12035 The rationale was that the -mno-cygwin switch has been removed, so the resulting executables will need the cygwin DLL to work. If the...
- Sun Jan 03, 2016 7:08 pm
- Forum: General Discussion
- Topic: Status of ScummVM In Chrome OS [Updated with Success]
- Replies: 12
- Views: 15005
Hi, so per the discussion on this page I was able to get ScummVM and The Secret of Monkey Island running on my wife's new Toshiba Chromebook 2. Our only issue is we can't figure out how to pull up the in game menu (to save or load games, for example). I see that in Android the way you pull up the m...
- Mon Dec 28, 2015 10:11 am
- Forum: General Discussion
- Topic: MT-32 vs CM-32L
- Replies: 23
- Views: 30410
- Mon Dec 28, 2015 12:59 am
- Forum: General Discussion
- Topic: MT-32 vs CM-32L
- Replies: 23
- Views: 30410
And after about two months, I finally found some time to work on this. The munt SHA1 hash check has been integrated into ScummVM's codebase - now, it should correctly set the needed flags for CM-32L emulation. I tried DOTT, and the bird chirping sound works correctly now. Try it with a daily build o...