Search found 174 matches

by DJWillis
Mon Nov 13, 2006 11:39 am
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: 0.9.1 preview 2 released - feedback thread.
Replies: 9
Views: 19148

Thanks,

I have popped a comment on there and will update when I get a fix. The idea of a 0.9.1a release to fix this is not a bad one as this bug seems to manifest itself in several spots.

John
by DJWillis
Tue Nov 07, 2006 1:47 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: 0.9.1 preview 2 released - feedback thread.
Replies: 9
Views: 19148

Monkey Island 2 Crashed back to GP2X main menu when the screen scrolls downwards. I've seen at happen twice now: 1) Going to the cliff edge on Booty Island 2) Diving down towards the Mad Monkey wreck Any chance you can raise a bug-tracker with a save attached or post a save up somewhere I can take ...
by DJWillis
Fri Nov 03, 2006 10:04 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: Indy FOA crashes
Replies: 2
Views: 7034

Thanks for the report.

It looks like it may be the same cause as the crash that affected the PSP port as you suggest. I'll look into reproducing and fixing it as a matter of priority.

John
by DJWillis
Wed Oct 25, 2006 9:04 pm
Forum: General Discussion
Topic: Which would you choose ScummVM on DS or PSP
Replies: 17
Views: 18577

In this context, talking of running homebrew programs and enjoying the console's other possibilities, I can't help but mention the GP2X... :) Thanks :). That said at the moment I would consider both the DS and PSP to have superior ScummVM ports to the GP2X (gives me something to aspire to ;)). BS1/...
by DJWillis
Sat Oct 21, 2006 7:59 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: 0.9.1 preview 2 released - feedback thread.
Replies: 9
Views: 19148

0.9.1 preview 2 released - feedback thread.

Information and a download can be found here.

Feedback would be really apprecated.
by DJWillis
Thu Oct 19, 2006 9:49 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: 0.9.1 preview 1 released - feedback thread.
Replies: 6
Views: 15042

Thanks for the feedback so far. As for saves, as long as they have the correct GameID and are in /saves folder under the executable you should be ok. Unfortunately I don't own any FMTOWNS games (Other then Loom) so I can't test them :(. matbird, BASS autosaves should happen every 4 mins just make su...
by DJWillis
Mon Oct 09, 2006 9:18 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: 0.9.1 preview 1 released - feedback thread.
Replies: 6
Views: 15042

0.9.1 preview 1 released - feedback thread.

Information and a download can be found here.

Feedback would be really apprecated.
by DJWillis
Sat Oct 07, 2006 10:04 pm
Forum: GP2X/GP2XWiz/Caanoo Port
Topic: Note: Please review this post before posting.
Replies: 0
Views: 18945

Note: Please review this post before posting.

There are a number of resources you can use to help you get the most out of the GP2X/GP2X Wiz and Caanoo ports of ScummVM. Key information can be found in a number of places in addition to the ScummVM site such as: This very forum My own ScummVM page (mostly SVN builds and backend information) - htt...
by DJWillis
Tue Jan 03, 2006 11:10 pm
Forum: Other Ports
Topic: GP2X post please?
Replies: 8
Views: 12344

An update (of sorts)

I guess it makes sense to post here ;). As for the GP2X, simple ports using the basic SDL backend exist and are out and in the wild. I did one (based on 0.8.0) as did one of the Korean dev (NK) (based on ScummVMkr). The suffer a number of problems due to a poor implementation of SDL (and Linux for t...